AdvancedMemoryManager

Struct AdvancedMemoryManager 

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pub struct AdvancedMemoryManager { /* private fields */ }
Expand description

Advanced Memory Manager

Orchestrates all memory subsystems:

  • Working Memory: Recent context
  • Episodic Memory: Past conversations
  • Semantic Memory: Facts and knowledge
  • Summarization: Automatic compression
  • Consolidation: Background processing

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impl AdvancedMemoryManager

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pub async fn new( backend: Arc<dyn Memory>, config: MemoryConfig, ) -> Result<Self, String>

Create a new advanced memory manager

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pub async fn store_conversation( &self, entry: MemoryEntry, ) -> Result<String, String>

Store a new conversation

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pub async fn get(&self, id: &str) -> Result<Option<EnhancedMemoryEntry>, String>

Retrieve a memory by ID

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pub async fn get_working_memory( &self, max_tokens: Option<usize>, ) -> Vec<EnhancedMemoryEntry>

Get recent working memory

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pub async fn get_episodic_by_time( &self, agent_id: &str, range: TimeRange, ) -> Result<Vec<EnhancedMemoryEntry>, String>

Get episodic memories by time range

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pub async fn get_relevant_memories( &self, agent_id: &str, min_score: f32, limit: usize, ) -> Result<Vec<EnhancedMemoryEntry>, String>

Get relevant memories by score

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pub async fn search( &self, agent_id: &str, query: &str, ) -> Result<Vec<EnhancedMemoryEntry>, String>

Search memories

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pub async fn get_knowledge(&self, entity_name: &str) -> Option<KnowledgeSummary>

Get knowledge about an entity

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pub async fn get_facts_about(&self, subject: &str) -> Vec<Fact>

Get all facts about a subject

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pub async fn get_semantic_stats(&self) -> SemanticMemoryStats

Get semantic memory statistics

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pub async fn create_agent_context( &self, agent_id: &str, max_tokens: Option<usize>, include_semantic: bool, ) -> Result<String, String>

Create a comprehensive context message for the agent

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pub async fn consolidate( &self, task: ConsolidationTask, ) -> Result<ConsolidationResult, String>

Run consolidation tasks

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pub async fn start_background_processing(&self)

Start background consolidation

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pub async fn stop_background_processing(&self)

Stop background consolidation

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pub async fn get_statistics(&self) -> MemoryStatistics

Get statistics about memory usage

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pub async fn clear_agent_memory(&self, agent_id: &str) -> Result<(), String>

Clear all memory for an agent

Trait Implementations§

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impl Memory for AdvancedMemoryManager

Implement the base Memory trait for compatibility

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fn store<'life0, 'async_trait>( &'life0 self, entry: MemoryEntry, ) -> Pin<Box<dyn Future<Output = Result<String, String>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Stores a conversation in memory.
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fn get<'life0, 'life1, 'async_trait>( &'life0 self, id: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<Option<MemoryEntry>, String>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Retrieves a specific conversation by ID.
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fn get_agent_history<'life0, 'life1, 'async_trait>( &'life0 self, agent_id: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<Vec<MemoryEntry>, String>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Retrieves all conversations for an agent.
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fn get_recent<'life0, 'life1, 'async_trait>( &'life0 self, agent_id: &'life1 str, limit: usize, ) -> Pin<Box<dyn Future<Output = Result<Vec<MemoryEntry>, String>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Retrieves the most recent N conversations for an agent.
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fn search<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, agent_id: &'life1 str, query: &'life2 str, ) -> Pin<Box<dyn Future<Output = Result<Vec<MemoryEntry>, String>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Searches conversations for a query string.
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fn clear_agent_memory<'life0, 'life1, 'async_trait>( &'life0 self, agent_id: &'life1 str, ) -> Pin<Box<dyn Future<Output = Result<(), String>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Clears all memory for an agent.

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