pub struct OptimizedSir {
pub sir: SirProgram,
pub layout_requirements: LayoutRequirements<AbsoluteAddr>,
/* private fields */
}Expand description
A pre-layout compiler artifact whose SIR optimization pipeline has completed successfully.
Construction is restricted to the compiler driver. Physical layout can only be finalized from this phase, preventing unoptimized SIR from accidentally entering a backend.
Fields§
§sir: SirProgram§layout_requirements: LayoutRequirements<AbsoluteAddr>Implementations§
Source§impl OptimizedSir
impl OptimizedSir
Sourcepub fn into_laid_out(self, four_state: bool) -> LaidOutProgram
pub fn into_laid_out(self, four_state: bool) -> LaidOutProgram
Finalize the physical state layout and consume the optimized program.
pub fn into_laid_out_with_mode( self, four_state: bool, mode: MemoryLayoutMode, ) -> LaidOutProgram
Source§impl OptimizedSir
impl OptimizedSir
Sourcepub fn collect_working_region_addrs(&self) -> FxHashSet<AbsoluteAddr>
pub fn collect_working_region_addrs(&self) -> FxHashSet<AbsoluteAddr>
Collect the set of AbsoluteAddr values that are accessed in the working
region (region != STABLE). These are the only variables that need working
region space.
pub fn collect_sparse_working_region_addrs(&self) -> FxHashSet<AbsoluteAddr>
Methods from Deref<Target = RuntimeProgram>§
pub fn get_addr( &self, instance_path: &[(&str, usize)], var_path: &[&str], ) -> Result<AbsoluteAddr, AddrLookupError>
pub fn get_path(&self, addr: &AbsoluteAddr) -> String
pub fn get_variable_info(&self, addr: &AbsoluteAddr) -> Option<&VariableInfo>
pub fn num_events(&self) -> usize
Trait Implementations§
Source§impl Clone for OptimizedSir
impl Clone for OptimizedSir
Source§fn clone(&self) -> OptimizedSir
fn clone(&self) -> OptimizedSir
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for OptimizedSir
impl Debug for OptimizedSir
Source§impl Deref for OptimizedSir
impl Deref for OptimizedSir
Source§impl LayoutSource<AbsoluteAddrBase<StateObjectId>> for OptimizedSir
impl LayoutSource<AbsoluteAddrBase<StateObjectId>> for OptimizedSir
fn layout_input(&self, mode: MemoryLayoutMode) -> LayoutInput<AbsoluteAddr>
Auto Trait Implementations§
impl Freeze for OptimizedSir
impl RefUnwindSafe for OptimizedSir
impl Send for OptimizedSir
impl Sync for OptimizedSir
impl Unpin for OptimizedSir
impl UnsafeUnpin for OptimizedSir
impl UnwindSafe for OptimizedSir
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Mutably borrows from an owned value. Read more
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impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to white
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Change the foreground color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
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Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
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Change the foreground color to bright blue
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Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
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Change the foreground color to bright purple
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Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
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Make the text dim
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Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
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Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
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Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
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Sets the background color to an RGB value.