pub struct PlayerErrorSourceLocation {
pub file: String,
pub line: JsUInt,
}Fields§
§file: String§line: JsUIntTrait Implementations§
Source§impl Clone for PlayerErrorSourceLocation
impl Clone for PlayerErrorSourceLocation
Source§fn clone(&self) -> PlayerErrorSourceLocation
fn clone(&self) -> PlayerErrorSourceLocation
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerErrorSourceLocation
impl Debug for PlayerErrorSourceLocation
Source§impl<'de> Deserialize<'de> for PlayerErrorSourceLocation
impl<'de> Deserialize<'de> for PlayerErrorSourceLocation
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for PlayerErrorSourceLocation
Auto Trait Implementations§
impl Freeze for PlayerErrorSourceLocation
impl RefUnwindSafe for PlayerErrorSourceLocation
impl Send for PlayerErrorSourceLocation
impl Sync for PlayerErrorSourceLocation
impl Unpin for PlayerErrorSourceLocation
impl UnwindSafe for PlayerErrorSourceLocation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more