pub struct PlayerCreatedEvent {
pub params: PlayerCreatedEventParams,
}Fields§
§params: PlayerCreatedEventParamsTrait Implementations§
Source§impl Clone for PlayerCreatedEvent
impl Clone for PlayerCreatedEvent
Source§fn clone(&self) -> PlayerCreatedEvent
fn clone(&self) -> PlayerCreatedEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerCreatedEvent
impl Debug for PlayerCreatedEvent
Source§impl<'de> Deserialize<'de> for PlayerCreatedEvent
impl<'de> Deserialize<'de> for PlayerCreatedEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerCreatedEvent
impl PartialEq for PlayerCreatedEvent
Source§impl Serialize for PlayerCreatedEvent
impl Serialize for PlayerCreatedEvent
impl StructuralPartialEq for PlayerCreatedEvent
Auto Trait Implementations§
impl Freeze for PlayerCreatedEvent
impl RefUnwindSafe for PlayerCreatedEvent
impl Send for PlayerCreatedEvent
impl Sync for PlayerCreatedEvent
impl Unpin for PlayerCreatedEvent
impl UnwindSafe for PlayerCreatedEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more