pub struct Layer {Show 16 fields
pub layer_id: LayerId,
pub parent_layer_id: Option<LayerId>,
pub backend_node_id: Option<BackendNodeId>,
pub offset_x: JsFloat,
pub offset_y: JsFloat,
pub width: JsFloat,
pub height: JsFloat,
pub transform: Option<Vec<JsFloat>>,
pub anchor_x: Option<JsFloat>,
pub anchor_y: Option<JsFloat>,
pub anchor_z: Option<JsFloat>,
pub paint_count: JsUInt,
pub draws_content: bool,
pub invisible: Option<bool>,
pub scroll_rects: Option<Vec<ScrollRect>>,
pub sticky_position_constraint: Option<StickyPositionConstraint>,
}Fields§
§layer_id: LayerId§parent_layer_id: Option<LayerId>§backend_node_id: Option<BackendNodeId>§offset_x: JsFloat§offset_y: JsFloat§width: JsFloat§height: JsFloat§transform: Option<Vec<JsFloat>>§anchor_x: Option<JsFloat>§anchor_y: Option<JsFloat>§anchor_z: Option<JsFloat>§paint_count: JsUInt§draws_content: bool§invisible: Option<bool>§scroll_rects: Option<Vec<ScrollRect>>§sticky_position_constraint: Option<StickyPositionConstraint>Trait Implementations§
Source§impl<'de> Deserialize<'de> for Layer
impl<'de> Deserialize<'de> for Layer
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Layer
Auto Trait Implementations§
impl Freeze for Layer
impl RefUnwindSafe for Layer
impl Send for Layer
impl Sync for Layer
impl Unpin for Layer
impl UnwindSafe for Layer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more