pub struct MarkdownLoader;
Expand description
Loads a Markdown document. It reads the yml frontmatter and creates the document from the remaining input.
Trait Implementations§
Source§impl Debug for MarkdownLoader
impl Debug for MarkdownLoader
Source§impl<'de> Deserialize<'de> for MarkdownLoader
impl<'de> Deserialize<'de> for MarkdownLoader
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Loader for MarkdownLoader
impl Loader for MarkdownLoader
Auto Trait Implementations§
impl Freeze for MarkdownLoader
impl RefUnwindSafe for MarkdownLoader
impl Send for MarkdownLoader
impl Sync for MarkdownLoader
impl Unpin for MarkdownLoader
impl UnwindSafe for MarkdownLoader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T, R> RenderElement<Vec<R>> for Twhere
T: RenderElement<R>,
impl<T, R> RenderElement<Vec<R>> for Twhere
T: RenderElement<R>,
Source§fn render(
&mut self,
elem: &Vec<R>,
ctx: &RenderContext<'_>,
buf: impl Write,
) -> Result<(), Error>
fn render( &mut self, elem: &Vec<R>, ctx: &RenderContext<'_>, buf: impl Write, ) -> Result<(), Error>
Render the element to a buffer
Source§fn render_inner(&mut self, elem: &T, ctx: &RenderContext<'_>) -> Result<CowStr>
fn render_inner(&mut self, elem: &T, ctx: &RenderContext<'_>) -> Result<CowStr>
Convenience function for creating a buffer, rendering the element into the buffer, and
returning the result as a string. This is useful when an inner element needs to be rendered
first to be used in an outer element, hence the name.