pub struct TabBar<T: SelectionItem> { /* private fields */ }Expand description
Generic tab bar widget
Implementations§
Source§impl<T: SelectionItem> TabBar<T>
impl<T: SelectionItem> TabBar<T>
Sourcepub fn new(tabs: Vec<T>, selected: T, cx: &mut Context<'_, Self>) -> Self
pub fn new(tabs: Vec<T>, selected: T, cx: &mut Context<'_, Self>) -> Self
Create a new tab bar with the given tabs
§Arguments
tabs- List of tabs to displayselected- The initially selected tabcx- Context for creating the focus handle
Sourcepub fn with_enabled(self, enabled: bool) -> Self
pub fn with_enabled(self, enabled: bool) -> Self
Set enabled state (builder pattern)
Sourcepub fn tab_row_padding(self, padding: Pixels) -> Self
pub fn tab_row_padding(self, padding: Pixels) -> Self
Set horizontal padding for tabs (border spans full width)
Sourcepub fn selected_index(&self) -> usize
pub fn selected_index(&self) -> usize
Get the currently selected index
Sourcepub fn set_selected(&mut self, tab: T, cx: &mut Context<'_, Self>)
pub fn set_selected(&mut self, tab: T, cx: &mut Context<'_, Self>)
Set the selected tab
Note: Does NOT emit Change event. Navigation widgets represent UI state where the consumer controls transitions.
Sourcepub fn set_selected_index(&mut self, index: usize, cx: &mut Context<'_, Self>)
pub fn set_selected_index(&mut self, index: usize, cx: &mut Context<'_, Self>)
Set selected by index
Note: Does NOT emit Change event.
Sourcepub fn focus_handle(&self) -> &FocusHandle
pub fn focus_handle(&self) -> &FocusHandle
Get the focus handle
Sourcepub fn is_enabled(&self) -> bool
pub fn is_enabled(&self) -> bool
Check if the tab bar is enabled
Sourcepub fn set_enabled(&mut self, enabled: bool, cx: &mut Context<'_, Self>)
pub fn set_enabled(&mut self, enabled: bool, cx: &mut Context<'_, Self>)
Set enabled state programmatically
Trait Implementations§
Source§impl<T: SelectionItem> Focusable for TabBar<T>
impl<T: SelectionItem> Focusable for TabBar<T>
Source§fn focus_handle(&self, _cx: &App) -> FocusHandle
fn focus_handle(&self, _cx: &App) -> FocusHandle
Returns the focus handle associated with this view.
Source§impl<T: SelectionItem> Render for TabBar<T>
impl<T: SelectionItem> Render for TabBar<T>
impl<T: SelectionItem> EventEmitter<TabBarEvent<T>> for TabBar<T>
Auto Trait Implementations§
impl<T> Freeze for TabBar<T>where
T: Freeze,
impl<T> !RefUnwindSafe for TabBar<T>
impl<T> Send for TabBar<T>where
T: Send,
impl<T> Sync for TabBar<T>where
T: Sync,
impl<T> Unpin for TabBar<T>where
T: Unpin,
impl<T> UnsafeUnpin for TabBar<T>where
T: UnsafeUnpin,
impl<T> !UnwindSafe for TabBar<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more