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TabBar

Struct TabBar 

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pub struct TabBar<T: SelectionItem> { /* private fields */ }
Expand description

Generic tab bar widget

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impl<T: SelectionItem> TabBar<T>

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pub fn new(tabs: Vec<T>, selected: T, cx: &mut Context<'_, Self>) -> Self

Create a new tab bar with the given tabs

§Arguments
  • tabs - List of tabs to display
  • selected - The initially selected tab
  • cx - Context for creating the focus handle
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pub fn theme(self, theme: Theme) -> Self

Set a custom theme for this widget

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pub fn with_enabled(self, enabled: bool) -> Self

Set enabled state (builder pattern)

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pub fn tab_row_padding(self, padding: Pixels) -> Self

Set horizontal padding for tabs (border spans full width)

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pub fn selected(&self) -> &T

Get the currently selected tab

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pub fn selected_index(&self) -> usize

Get the currently selected index

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pub fn set_selected(&mut self, tab: T, cx: &mut Context<'_, Self>)

Set the selected tab

Note: Does NOT emit Change event. Navigation widgets represent UI state where the consumer controls transitions.

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pub fn set_selected_index(&mut self, index: usize, cx: &mut Context<'_, Self>)

Set selected by index

Note: Does NOT emit Change event.

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pub fn focus_handle(&self) -> &FocusHandle

Get the focus handle

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pub fn is_enabled(&self) -> bool

Check if the tab bar is enabled

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pub fn set_enabled(&mut self, enabled: bool, cx: &mut Context<'_, Self>)

Set enabled state programmatically

Trait Implementations§

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impl<T: SelectionItem> Focusable for TabBar<T>

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fn focus_handle(&self, _cx: &App) -> FocusHandle

Returns the focus handle associated with this view.
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impl<T: SelectionItem> Render for TabBar<T>

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fn render( &mut self, window: &mut Window, cx: &mut Context<'_, Self>, ) -> impl IntoElement

Render this view into an element tree.
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impl<T: SelectionItem> EventEmitter<TabBarEvent<T>> for TabBar<T>

Auto Trait Implementations§

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impl<T> Freeze for TabBar<T>
where T: Freeze,

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impl<T> !RefUnwindSafe for TabBar<T>

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impl<T> Send for TabBar<T>
where T: Send,

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impl<T> Sync for TabBar<T>
where T: Sync,

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impl<T> Unpin for TabBar<T>
where T: Unpin,

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impl<T> UnsafeUnpin for TabBar<T>
where T: UnsafeUnpin,

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impl<T> !UnwindSafe for TabBar<T>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn from(t: T) -> T

Returns the argument unchanged.

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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