#[repr(u32)]pub enum Song {
Show 42 variants
Nothing = 0,
MischievousRobot = 1,
Safety = 2,
GameOver = 3,
Gravity = 4,
OntoGrasstown = 5,
Meltdown2 = 6,
EyesofFlame = 7,
Gestation = 8,
MimigaVillage = 9,
GetItem = 10,
BalrogsTheme = 11,
Cemetary = 12,
Plant = 13,
Pulse = 14,
BossDefeated = 15,
GetLifeCapsule = 16,
Tyrant = 17,
Run = 18,
Jenka1 = 19,
LabyrinthFight = 20,
Access = 21,
Oppression = 22,
Geothermal = 23,
CaveStory = 24,
Moonsong = 25,
HerosEnd = 26,
ScorchingBack = 27,
Quiet = 28,
FinalCave = 29,
Balcony = 30,
Charge = 31,
LastBattle = 32,
TheWayBackHome = 33,
Zombie = 34,
BreakDown = 35,
RunningHell = 36,
Jenka2 = 37,
LivingWaterway = 38,
SealChamber = 39,
TorokosTheme = 40,
KingsTheme = 41,
}Expand description
Variants§
Nothing = 0
MischievousRobot = 1
Safety = 2
GameOver = 3
Gravity = 4
OntoGrasstown = 5
Meltdown2 = 6
EyesofFlame = 7
Gestation = 8
MimigaVillage = 9
GetItem = 10
BalrogsTheme = 11
Cemetary = 12
Plant = 13
Pulse = 14
BossDefeated = 15
GetLifeCapsule = 16
Tyrant = 17
Run = 18
Jenka1 = 19
LabyrinthFight = 20
Access = 21
Oppression = 22
Geothermal = 23
CaveStory = 24
Moonsong = 25
HerosEnd = 26
ScorchingBack = 27
Quiet = 28
FinalCave = 29
Balcony = 30
Charge = 31
LastBattle = 32
TheWayBackHome = 33
Zombie = 34
BreakDown = 35
RunningHell = 36
Jenka2 = 37
LivingWaterway = 38
SealChamber = 39
TorokosTheme = 40
KingsTheme = 41
Implementations§
Trait Implementations§
impl Copy for Song
impl Eq for Song
impl StructuralPartialEq for Song
Auto Trait Implementations§
impl Freeze for Song
impl RefUnwindSafe for Song
impl Send for Song
impl Sync for Song
impl Unpin for Song
impl UnwindSafe for Song
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more