Struct cat_engine_basement::windows::WindowClassAttributes[][src]

pub struct WindowClassAttributes {
    pub name: OsString,
    pub window_icon: Option<ImageBuffer<Bgra<u8>, Vec<u8>>>,
    pub cursor_icon: CursorIcon,
    pub background: Background,
    pub no_close: bool,
    pub drop_shadow: bool,
    pub double_clicks: bool,
}

Fields

name: OsString

The name of a class.

window_icon: Option<ImageBuffer<Bgra<u8>, Vec<u8>>>

The window icon.

None means the system default window icon.

The default is None.

cursor_icon: CursorIcon

The window cursor icon.

None means the system default cursor icon.

The default is None.

background: Background

A colour or an image used for painting the background.

If None is set, the system default background is used.

The default is None.

no_close: bool

Disables Close on the window menu.

The default is false.

drop_shadow: bool

Enables the drop shadow effect on a window. The effect is turned on and off through SPI_SETDROPSHADOW. Typically, this is enabled for small, short-lived windows such as menus to emphasize their Z-order relationship to other windows. Windows created from a class with this style must be top-level windows; they may not be child windows.

The default is false.

double_clicks: bool

Sends a double-click message to the window procedure when the user double-clicks the mouse while the cursor is within a window.

The default is false.

Implementations

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