State

Struct State 

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pub struct State<Ty: Clone + Send + Sync + 'static>(pub Ty);
Available on (crate features clients or servers) and crate feature servers only.
Expand description

A type that has been cloned and extracted out of app state.

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§0: Ty

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impl<Ty> Debug for State<Ty>
where Ty: Debug + Clone + Send + Sync + 'static,

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fn fmt(&self, fmt: &mut Formatter<'_>) -> FmtResult

Formats the value using the given formatter. Read more
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impl<Ty: Clone + Send + Sync + 'static> Deref for State<Ty>

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type Target = Ty

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl<Ty: Clone + Send + Sync + 'static> DerefMut for State<Ty>

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl<OuterState: Clone + Send + Sync + 'static, InnerState: FromRef<OuterState> + Clone + Send + Sync + 'static> FromRequest<OuterState> for State<InnerState>

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async fn from_request(req: Request<OuterState>) -> Result<Self, CatBridgeError>

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impl<OuterState: Clone + Send + Sync + 'static, InnerState: FromRef<OuterState> + Clone + Send + Sync + 'static> FromRequestParts<OuterState> for State<InnerState>

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async fn from_request_parts( req: &mut Request<OuterState>, ) -> Result<Self, CatBridgeError>

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impl<OuterState: Clone + Send + Sync + 'static, InnerState: FromRef<OuterState> + Clone + Send + Sync + 'static> FromResponseStreamEvent<OuterState> for State<InnerState>

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async fn from_stream_event( evt: &mut ResponseStreamEvent<OuterState>, ) -> Result<Self, CatBridgeError>

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impl<Ty> Structable for State<Ty>
where Ty: Valuable + Clone + Send + Sync + 'static,

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fn definition(&self) -> StructDef<'_>

Returns the struct’s definition. Read more
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impl<Ty> Valuable for State<Ty>
where Ty: Valuable + Clone + Send + Sync + 'static,

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fn as_value(&self) -> Value<'_>

Converts self into a Value instance. Read more
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fn visit(&self, visitor: &mut dyn Visit)

Calls the relevant method on Visit to extract data from self. Read more
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fn visit_slice(slice: &[Self], visit: &mut dyn Visit)
where Self: Sized,

Auto Trait Implementations§

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impl<Ty> Freeze for State<Ty>
where Ty: Freeze,

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impl<Ty> RefUnwindSafe for State<Ty>
where Ty: RefUnwindSafe,

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impl<Ty> Send for State<Ty>

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impl<Ty> Sync for State<Ty>

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impl<Ty> Unpin for State<Ty>
where Ty: Unpin,

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impl<Ty> UnwindSafe for State<Ty>
where Ty: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<R> Rng for R
where R: RngCore + ?Sized,

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fn random<T>(&mut self) -> T

Return a random value via the StandardUniform distribution. Read more
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fn random_iter<T>(self) -> Iter<StandardUniform, Self, T>

Return an iterator over random variates Read more
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fn random_range<T, R>(&mut self, range: R) -> T
where T: SampleUniform, R: SampleRange<T>,

Generate a random value in the given range. Read more
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fn random_bool(&mut self, p: f64) -> bool

Return a bool with a probability p of being true. Read more
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fn random_ratio(&mut self, numerator: u32, denominator: u32) -> bool

Return a bool with a probability of numerator/denominator of being true. Read more
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fn sample<T, D>(&mut self, distr: D) -> T
where D: Distribution<T>,

Sample a new value, using the given distribution. Read more
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fn sample_iter<T, D>(self, distr: D) -> Iter<D, Self, T>
where D: Distribution<T>, Self: Sized,

Create an iterator that generates values using the given distribution. Read more
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fn fill<T>(&mut self, dest: &mut T)
where T: Fill + ?Sized,

Fill any type implementing Fill with random data Read more
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fn gen<T>(&mut self) -> T

👎Deprecated since 0.9.0: Renamed to random to avoid conflict with the new gen keyword in Rust 2024.
Alias for Rng::random.
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fn gen_range<T, R>(&mut self, range: R) -> T
where T: SampleUniform, R: SampleRange<T>,

👎Deprecated since 0.9.0: Renamed to random_range
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fn gen_bool(&mut self, p: f64) -> bool

👎Deprecated since 0.9.0: Renamed to random_bool
Alias for Rng::random_bool.
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fn gen_ratio(&mut self, numerator: u32, denominator: u32) -> bool

👎Deprecated since 0.9.0: Renamed to random_ratio
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impl<T> RngCore for T
where T: DerefMut, <T as Deref>::Target: RngCore,

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fn next_u32(&mut self) -> u32

Return the next random u32. Read more
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fn next_u64(&mut self) -> u64

Return the next random u64. Read more
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fn fill_bytes(&mut self, dst: &mut [u8])

Fill dest with random data. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<R> TryRngCore for R
where R: RngCore + ?Sized,

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type Error = Infallible

The type returned in the event of a RNG error.
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fn try_next_u32(&mut self) -> Result<u32, <R as TryRngCore>::Error>

Return the next random u32.
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fn try_next_u64(&mut self) -> Result<u64, <R as TryRngCore>::Error>

Return the next random u64.
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fn try_fill_bytes( &mut self, dst: &mut [u8], ) -> Result<(), <R as TryRngCore>::Error>

Fill dest entirely with random data.
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fn unwrap_err(self) -> UnwrapErr<Self>
where Self: Sized,

Wrap RNG with the UnwrapErr wrapper.
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fn unwrap_mut(&mut self) -> UnwrapMut<'_, Self>

Wrap RNG with the UnwrapMut wrapper.
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fn read_adapter(&mut self) -> RngReadAdapter<'_, Self>
where Self: Sized,

Convert an RngCore to a RngReadAdapter.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> CryptoRng for T
where T: DerefMut, <T as Deref>::Target: CryptoRng,

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impl<T> ErasedDestructor for T
where T: 'static,

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impl<R> TryCryptoRng for R
where R: CryptoRng + ?Sized,