SetupParameters

Struct SetupParameters 

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pub struct SetupParameters { /* private fields */ }
Available on crate feature clients only.
Expand description

The parameters you can fetch from the setup.cgi page.

While this page is normally really more intended for humans, rather than an automated parsers. HOWEVER, fsemul & several other useful functions are only available on this page.

Why they’re not available in the parameter space, or why there’s not a get_param action, but is a set_param action I’ll never know. It will make me sad though.

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impl SetupParameters

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pub const fn new( static_ip_address: Ipv4Addr, subnet_mask: Ipv4Addr, default_gateway: Ipv4Addr, dhcp: bool, dns: bool, primary_dns_server: Ipv4Addr, secondary_dns_server: Ipv4Addr, jumbo_frame: bool, host_pc_ip: Ipv4Addr, bank_size: CatDevBankSize, hdd_bank_no: u8, atapi_emulator_port: u16, sdio_printf_port: u16, sdio_block_port: u16, exi_port: u16, parameter_space_port: u16, drive_timing_emulation: bool, operational_mode_is_reader: bool, drive_product_revision: String, drive_vendor_code: String, drive_device_code: String, drive_release_date: String, device_name: String, mac_address: MacAddress, ) -> Self

Available on crate features clients or servers only.

Create a new setup set of parameters.

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pub fn default_settings(device_name: String, mac_address: MacAddress) -> Self

Available on crate features clients or servers only.

Create a new set of default settings based on the device name, and mac.

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pub const fn static_ip_address(&self) -> Option<Ipv4Addr>

Available on crate features clients or servers only.

Get the static ip address being used.

This will return None if the console is using DHCP.

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pub const fn raw_static_ip_address(&self) -> Ipv4Addr

Available on crate features clients or servers only.

Get the value for the static ip address.

note: may not be correct, and used if dhcp is on.

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pub const fn subnet_mask(&self) -> Ipv4Addr

Available on crate features clients or servers only.

Get the subnet mask for the CAT-DEV device.

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pub const fn default_gateway(&self) -> Ipv4Addr

Available on crate features clients or servers only.

Get the gateway to use for the CAT-DEV.

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pub const fn using_dhcp(&self) -> bool

Available on crate features clients or servers only.

If we’re using DHCP to get an IP Address.

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pub const fn using_self_managed_dns(&self) -> bool

Available on crate features clients or servers only.

If we’re using our own DNS ips set in our configuration.

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pub const fn primary_dns(&self) -> Option<Ipv4Addr>

Available on crate features clients or servers only.

Get the primary dns server the cat-dev will be using.

note: this will return none if the cat-dev isn’t using self managed dns.

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pub const fn raw_primary_dns(&self) -> Ipv4Addr

Available on crate features clients or servers only.

Get the raw value of the Primary DNS Server for the cat-dev.

*note: this value will not be used if self managed dns is off.

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pub const fn secondary_dns(&self) -> Option<Ipv4Addr>

Available on crate features clients or servers only.

Get the secondary dns server the cat-dev will be using.

note: this will return none if the cat-dev isn’t using self managed dns.

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pub const fn raw_secondary_dns(&self) -> Ipv4Addr

Available on crate features clients or servers only.

Get the raw value of the Secondary DNS Server for the cat-dev.

*note: this value will not be used if self managed dns is off.

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pub const fn jumbo_frame(&self) -> bool

Available on crate features clients or servers only.

If we’re using jumbo frames.

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pub const fn host_pc_ip_address(&self) -> Ipv4Addr

Available on crate features clients or servers only.

The potential IP Address of the host machine we’re using.

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pub const fn hdd_bank_size(&self) -> CatDevBankSize

Available on crate features clients or servers only.

Get the hard disk size of the cat-dev.

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pub const fn hdd_bank_no(&self) -> u8

Available on crate features clients or servers only.

Get the bank number being used for the HDD.

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pub const fn atapi_emulator_port(&self) -> u16

Available on crate features clients or servers only.

The port for the ATAPI emulator.

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pub const fn sdio_printf_port(&self) -> u16

Available on crate features clients or servers only.

The port for SDIO Printf/Control.

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pub const fn sdio_block_port(&self) -> u16

Available on crate features clients or servers only.

The port for SDIO Block Data.

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pub const fn exi_port(&self) -> u16

Available on crate features clients or servers only.

Get the port for EXI traffic.

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pub const fn parameter_space_port(&self) -> u16

Available on crate features clients or servers only.

Get the port to use for parameter-space queries.

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pub const fn drive_timing_emulation_enabled(&self) -> bool

Available on crate features clients or servers only.

If we’re using drive-timing emulation of a production console.

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pub const fn is_cat_dev_mode(&self) -> bool

Available on crate features clients or servers only.

Check if our operational mode is CAT-DEV mode.

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pub const fn is_h_reader_mode(&self) -> bool

Available on crate features clients or servers only.

Check if our operational mode is in H-Reader mode.

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pub const fn drive_product_revision(&self) -> &String

Available on crate features clients or servers only.

Get the hard-drive product revision.

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pub const fn drive_vendor_code(&self) -> &String

Available on crate features clients or servers only.

Get the hard-drive vendor code.

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pub const fn drive_device_code(&self) -> &String

Available on crate features clients or servers only.

Get the hard-drive device code.

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pub const fn drive_release_date(&self) -> &String

Available on crate features clients or servers only.

Get the release date of the internal hard-drive.

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pub const fn device_name(&self) -> &String

Available on crate features clients or servers only.

Get the name of the cat-dev.

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pub const fn mac_address(&self) -> MacAddress

Available on crate features clients or servers only.

Trait Implementations§

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impl Clone for SetupParameters

Available on crate features clients or servers only.
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fn clone(&self) -> SetupParameters

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SetupParameters

Available on crate features clients or servers only.
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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for SetupParameters

Available on crate features clients or servers only.
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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for SetupParameters

Available on crate features clients or servers only.
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fn eq(&self, other: &SetupParameters) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for SetupParameters

Available on crate features clients or servers only.
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impl StructuralPartialEq for SetupParameters

Available on crate features clients or servers only.

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Mutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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