Struct AsyncSerialPort

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pub struct AsyncSerialPort { /* private fields */ }
Expand description

An asynchronous serial port.

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impl AsyncSerialPort

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pub fn available_ports() -> IoResult<Vec<PathBuf>>

Get a list of available serial ports.

§Errors

If your platform is unsupported, or an OS error occurs.

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pub fn new(path: impl AsRef<Path>) -> IoResult<Self>

Open and configure a serial port by path or name.

On Unix systems, the name parameter must be a path to a TTY device. On Windows, it must be the name of a COM device, such as COM1, COM2, etc.

The library automatically uses the win32 device namespace on Windows, so COM ports above COM9 are supported out of the box.

§Errors

If we cannot open, or configure the serial device at path.

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pub fn try_clone(&self) -> IoResult<Self>

Try to clone the serial port handle.

The cloned object refers to the same serial port.

Mixing reads and writes on different handles to the same serial port from different threads may lead to unexpect results. The data may end up interleaved in unpredictable ways.

§Errors

If we cannot clone the underlying file descriptor.

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pub async fn read(&self, buff: &mut [u8]) -> IoResult<usize>

Read bytes from the serial port.

This is identical to AsyncReadExt::read(), except that this function takes a const reference &self. This allows you to use the serial port concurrently from multiple tasks.

Note that there are no guarantees about which task receives what data when multiple tasks are reading from the serial port. You should normally limit yourself to a single reading task and a single writing task.

§Errors

If the underlying OS, or device throws an error.

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pub const fn can_read_vectored() -> bool

If this implementation supports vectored reads.

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pub async fn read_vectored( &self, bufs: &mut [IoSliceMut<'_>], ) -> IoResult<usize>

Read bytes from the serial port into a slice of buffers.

Note that there are no guarantees about which task receives what data when multiple tasks are reading from the serial port. You should normally limit yourself to a single reading task and a single writing task.

§Errors

If the underlying OS, or device throws an error.

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pub async fn write(&self, buff: &[u8]) -> IoResult<usize>

Write bytes to the serial port.

This is identical to AsyncWriteExt::write(), except that this function takes a const reference &self. This allows you to use the serial port concurrently from multiple tasks.

Note that data written to the same serial port from multiple tasks may end up interleaved at the receiving side. You should normally limit yourself to a single reading task and a single writing task.

§Errors

If the underlying OS, or device throws an error.

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pub async fn write_all(&self, buff: &[u8]) -> IoResult<()>

Write all bytes to the serial port.

This will continue to call Self::write() until the entire buffer has been written, or an I/O error occurs.

This is identical to AsyncWriteExt::write_all(), except that this function takes a const reference &self. This allows you to use the serial port concurrently from multiple tasks.

Note that data written to the same serial port from multiple tasks may end up interleaved at the receiving side. You should normally limit yourself to a single reading task and a single writing task.

§Errors

If the underlying OS, or device throws an error.

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pub const fn can_write_vectored() -> bool

If this implementation supports vectored writes.

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pub async fn write_vectored(&self, bufs: &[IoSlice<'_>]) -> IoResult<usize>

Write bytes to the serial port from a slice of buffers.

This is identical to AsyncWriteExt::write_vectored(), except that this function takes a const reference &self. This allows you to use the serial port concurrently from multiple tasks.

Note that data written to the same serial port from multiple tasks may end up interleaved at the receiving side. You should normally limit yourself to a single reading task and a single writing task.

§Errors

If the underlying OS, or device throws an error.

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pub fn discard_buffers(&self) -> IoResult<()>

Discard the kernel input and output buffers for the serial port.

When you write to a serial port, the data may be put in a buffer by the OS to be transmitted by the actual device later. Similarly, data received on the device can be put in a buffer by the OS untill you read it. This function clears both buffers: any untransmitted data and received but unread data is discarded by the OS.

§Errors

If the underlying OS, or device throws an error.

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pub fn discard_input_buffer(&self) -> IoResult<()>

Discard the kernel input buffers for the serial port.

Data received on the device can be put in a buffer by the OS untill you read it. This function clears that buffer: received but unread data is discarded by the OS.

This is particularly useful when communicating with a device that only responds to commands that you send to it. If you discard the input buffer before sending the command, you discard any noise that may have been received after the last command.

§Errors

If the underlying OS, or device throws an error.

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pub fn discard_output_buffer(&self) -> IoResult<()>

Discard the kernel output buffers for the serial port.

When you write to a serial port, the data is generally put in a buffer by the OS to be transmitted by the actual device later. This function clears that buffer: any untransmitted data is discarded by the OS.

§Errors

If the underlying OS, or device throws an error.

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pub fn set_rts(&self, state: bool) -> IoResult<()>

Set the state of the Ready To Send line.

If hardware flow control is enabled on the serial port, it is platform specific what will happen. The function may fail with an error or it may silently be ignored. It may even succeed and interfere with the flow control.

§Errors

If the underlying OS, or device throws an error.

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pub fn read_cts(&self) -> IoResult<bool>

Read the state of the Clear To Send line.

If hardware flow control is enabled on the serial port, it is platform specific what will happen. The function may fail with an error, it may return a bogus value, or it may return the actual state of the CTS line.

§Errors

If the underlying OS, or device throws an error.

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pub fn set_dtr(&self, state: bool) -> IoResult<()>

Set the state of the Data Terminal Ready line.

If hardware flow control is enabled on the serial port, it is platform specific what will happen. The function may fail with an error or it may silently be ignored.

§Errors

If the underlying OS, or device throws an error.

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pub fn read_dsr(&self) -> IoResult<bool>

Read the state of the Data Set Ready line.

If hardware flow control is enabled on the serial port, it is platform specific what will happen. The function may fail with an error, it may return a bogus value, or it may return the actual state of the DSR line.

§Errors

If the underlying OS, or device throws an error.

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pub fn read_ri(&self) -> IoResult<bool>

Read the state of the Ring Indicator line.

This line is also sometimes also called the RNG or RING line.

§Errors

If the underlying OS, or device throws an error.

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pub fn read_cd(&self) -> IoResult<bool>

Read the state of the Carrier Detect (CD) line.

This line is also called the Data Carrier Detect (DCD) line or the Receive Line Signal Detect (RLSD) line.

§Errors

If the underlying OS, or device throws an error.

Trait Implementations§

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impl AsyncRead for AsyncSerialPort

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fn poll_read( self: Pin<&mut Self>, ctx: &mut Context<'_>, buff: &mut ReadBuf<'_>, ) -> Poll<IoResult<()>>

Attempts to read from the AsyncRead into buf. Read more
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impl AsyncWrite for AsyncSerialPort

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fn poll_write( self: Pin<&mut Self>, ctx: &mut Context<'_>, buff: &[u8], ) -> Poll<IoResult<usize>>

Attempt to write bytes from buf into the object. Read more
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fn poll_write_vectored( self: Pin<&mut Self>, ctx: &mut Context<'_>, bufs: &[IoSlice<'_>], ) -> Poll<IoResult<usize>>

Like poll_write, except that it writes from a slice of buffers. Read more
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fn poll_flush( self: Pin<&mut Self>, _ctx: &mut Context<'_>, ) -> Poll<IoResult<()>>

Attempts to flush the object, ensuring that any buffered data reach their destination. Read more
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fn poll_shutdown( self: Pin<&mut Self>, ctx: &mut Context<'_>, ) -> Poll<IoResult<()>>

Initiates or attempts to shut down this writer, returning success when the I/O connection has completely shut down. Read more
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fn is_write_vectored(&self) -> bool

Determines if this writer has an efficient poll_write_vectored implementation. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<R> AsyncReadExt for R
where R: AsyncRead + ?Sized,

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fn chain<R>(self, next: R) -> Chain<Self, R>
where Self: Sized, R: AsyncRead,

Creates a new AsyncRead instance that chains this stream with next. Read more
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fn read<'a>(&'a mut self, buf: &'a mut [u8]) -> Read<'a, Self>
where Self: Unpin,

Pulls some bytes from this source into the specified buffer, returning how many bytes were read. Read more
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fn read_buf<'a, B>(&'a mut self, buf: &'a mut B) -> ReadBuf<'a, Self, B>
where Self: Unpin, B: BufMut + ?Sized,

Pulls some bytes from this source into the specified buffer, advancing the buffer’s internal cursor. Read more
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fn read_exact<'a>(&'a mut self, buf: &'a mut [u8]) -> ReadExact<'a, Self>
where Self: Unpin,

Reads the exact number of bytes required to fill buf. Read more
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fn read_u8(&mut self) -> ReadU8<&mut Self>
where Self: Unpin,

Reads an unsigned 8 bit integer from the underlying reader. Read more
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fn read_i8(&mut self) -> ReadI8<&mut Self>
where Self: Unpin,

Reads a signed 8 bit integer from the underlying reader. Read more
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fn read_u16(&mut self) -> ReadU16<&mut Self>
where Self: Unpin,

Reads an unsigned 16-bit integer in big-endian order from the underlying reader. Read more
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fn read_i16(&mut self) -> ReadI16<&mut Self>
where Self: Unpin,

Reads a signed 16-bit integer in big-endian order from the underlying reader. Read more
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fn read_u32(&mut self) -> ReadU32<&mut Self>
where Self: Unpin,

Reads an unsigned 32-bit integer in big-endian order from the underlying reader. Read more
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fn read_i32(&mut self) -> ReadI32<&mut Self>
where Self: Unpin,

Reads a signed 32-bit integer in big-endian order from the underlying reader. Read more
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fn read_u64(&mut self) -> ReadU64<&mut Self>
where Self: Unpin,

Reads an unsigned 64-bit integer in big-endian order from the underlying reader. Read more
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fn read_i64(&mut self) -> ReadI64<&mut Self>
where Self: Unpin,

Reads an signed 64-bit integer in big-endian order from the underlying reader. Read more
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fn read_u128(&mut self) -> ReadU128<&mut Self>
where Self: Unpin,

Reads an unsigned 128-bit integer in big-endian order from the underlying reader. Read more
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fn read_i128(&mut self) -> ReadI128<&mut Self>
where Self: Unpin,

Reads an signed 128-bit integer in big-endian order from the underlying reader. Read more
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fn read_f32(&mut self) -> ReadF32<&mut Self>
where Self: Unpin,

Reads an 32-bit floating point type in big-endian order from the underlying reader. Read more
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fn read_f64(&mut self) -> ReadF64<&mut Self>
where Self: Unpin,

Reads an 64-bit floating point type in big-endian order from the underlying reader. Read more
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fn read_u16_le(&mut self) -> ReadU16Le<&mut Self>
where Self: Unpin,

Reads an unsigned 16-bit integer in little-endian order from the underlying reader. Read more
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fn read_i16_le(&mut self) -> ReadI16Le<&mut Self>
where Self: Unpin,

Reads a signed 16-bit integer in little-endian order from the underlying reader. Read more
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fn read_u32_le(&mut self) -> ReadU32Le<&mut Self>
where Self: Unpin,

Reads an unsigned 32-bit integer in little-endian order from the underlying reader. Read more
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fn read_i32_le(&mut self) -> ReadI32Le<&mut Self>
where Self: Unpin,

Reads a signed 32-bit integer in little-endian order from the underlying reader. Read more
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fn read_u64_le(&mut self) -> ReadU64Le<&mut Self>
where Self: Unpin,

Reads an unsigned 64-bit integer in little-endian order from the underlying reader. Read more
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fn read_i64_le(&mut self) -> ReadI64Le<&mut Self>
where Self: Unpin,

Reads an signed 64-bit integer in little-endian order from the underlying reader. Read more
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fn read_u128_le(&mut self) -> ReadU128Le<&mut Self>
where Self: Unpin,

Reads an unsigned 128-bit integer in little-endian order from the underlying reader. Read more
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fn read_i128_le(&mut self) -> ReadI128Le<&mut Self>
where Self: Unpin,

Reads an signed 128-bit integer in little-endian order from the underlying reader. Read more
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fn read_f32_le(&mut self) -> ReadF32Le<&mut Self>
where Self: Unpin,

Reads an 32-bit floating point type in little-endian order from the underlying reader. Read more
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fn read_f64_le(&mut self) -> ReadF64Le<&mut Self>
where Self: Unpin,

Reads an 64-bit floating point type in little-endian order from the underlying reader. Read more
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fn read_to_end<'a>(&'a mut self, buf: &'a mut Vec<u8>) -> ReadToEnd<'a, Self>
where Self: Unpin,

Reads all bytes until EOF in this source, placing them into buf. Read more
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fn read_to_string<'a>( &'a mut self, dst: &'a mut String, ) -> ReadToString<'a, Self>
where Self: Unpin,

Reads all bytes until EOF in this source, appending them to buf. Read more
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fn take(self, limit: u64) -> Take<Self>
where Self: Sized,

Creates an adaptor which reads at most limit bytes from it. Read more
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impl<W> AsyncWriteExt for W
where W: AsyncWrite + ?Sized,

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fn write<'a>(&'a mut self, src: &'a [u8]) -> Write<'a, Self>
where Self: Unpin,

Writes a buffer into this writer, returning how many bytes were written. Read more
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fn write_vectored<'a, 'b>( &'a mut self, bufs: &'a [IoSlice<'b>], ) -> WriteVectored<'a, 'b, Self>
where Self: Unpin,

Like write, except that it writes from a slice of buffers. Read more
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fn write_buf<'a, B>(&'a mut self, src: &'a mut B) -> WriteBuf<'a, Self, B>
where Self: Sized + Unpin, B: Buf,

Writes a buffer into this writer, advancing the buffer’s internal cursor. Read more
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fn write_all_buf<'a, B>( &'a mut self, src: &'a mut B, ) -> WriteAllBuf<'a, Self, B>
where Self: Sized + Unpin, B: Buf,

Attempts to write an entire buffer into this writer. Read more
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fn write_all<'a>(&'a mut self, src: &'a [u8]) -> WriteAll<'a, Self>
where Self: Unpin,

Attempts to write an entire buffer into this writer. Read more
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fn write_u8(&mut self, n: u8) -> WriteU8<&mut Self>
where Self: Unpin,

Writes an unsigned 8-bit integer to the underlying writer. Read more
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fn write_i8(&mut self, n: i8) -> WriteI8<&mut Self>
where Self: Unpin,

Writes a signed 8-bit integer to the underlying writer. Read more
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fn write_u16(&mut self, n: u16) -> WriteU16<&mut Self>
where Self: Unpin,

Writes an unsigned 16-bit integer in big-endian order to the underlying writer. Read more
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fn write_i16(&mut self, n: i16) -> WriteI16<&mut Self>
where Self: Unpin,

Writes a signed 16-bit integer in big-endian order to the underlying writer. Read more
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fn write_u32(&mut self, n: u32) -> WriteU32<&mut Self>
where Self: Unpin,

Writes an unsigned 32-bit integer in big-endian order to the underlying writer. Read more
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fn write_i32(&mut self, n: i32) -> WriteI32<&mut Self>
where Self: Unpin,

Writes a signed 32-bit integer in big-endian order to the underlying writer. Read more
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fn write_u64(&mut self, n: u64) -> WriteU64<&mut Self>
where Self: Unpin,

Writes an unsigned 64-bit integer in big-endian order to the underlying writer. Read more
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fn write_i64(&mut self, n: i64) -> WriteI64<&mut Self>
where Self: Unpin,

Writes an signed 64-bit integer in big-endian order to the underlying writer. Read more
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fn write_u128(&mut self, n: u128) -> WriteU128<&mut Self>
where Self: Unpin,

Writes an unsigned 128-bit integer in big-endian order to the underlying writer. Read more
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fn write_i128(&mut self, n: i128) -> WriteI128<&mut Self>
where Self: Unpin,

Writes an signed 128-bit integer in big-endian order to the underlying writer. Read more
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fn write_f32(&mut self, n: f32) -> WriteF32<&mut Self>
where Self: Unpin,

Writes an 32-bit floating point type in big-endian order to the underlying writer. Read more
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fn write_f64(&mut self, n: f64) -> WriteF64<&mut Self>
where Self: Unpin,

Writes an 64-bit floating point type in big-endian order to the underlying writer. Read more
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fn write_u16_le(&mut self, n: u16) -> WriteU16Le<&mut Self>
where Self: Unpin,

Writes an unsigned 16-bit integer in little-endian order to the underlying writer. Read more
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fn write_i16_le(&mut self, n: i16) -> WriteI16Le<&mut Self>
where Self: Unpin,

Writes a signed 16-bit integer in little-endian order to the underlying writer. Read more
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fn write_u32_le(&mut self, n: u32) -> WriteU32Le<&mut Self>
where Self: Unpin,

Writes an unsigned 32-bit integer in little-endian order to the underlying writer. Read more
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fn write_i32_le(&mut self, n: i32) -> WriteI32Le<&mut Self>
where Self: Unpin,

Writes a signed 32-bit integer in little-endian order to the underlying writer. Read more
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fn write_u64_le(&mut self, n: u64) -> WriteU64Le<&mut Self>
where Self: Unpin,

Writes an unsigned 64-bit integer in little-endian order to the underlying writer. Read more
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fn write_i64_le(&mut self, n: i64) -> WriteI64Le<&mut Self>
where Self: Unpin,

Writes an signed 64-bit integer in little-endian order to the underlying writer. Read more
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fn write_u128_le(&mut self, n: u128) -> WriteU128Le<&mut Self>
where Self: Unpin,

Writes an unsigned 128-bit integer in little-endian order to the underlying writer. Read more
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fn write_i128_le(&mut self, n: i128) -> WriteI128Le<&mut Self>
where Self: Unpin,

Writes an signed 128-bit integer in little-endian order to the underlying writer. Read more
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fn write_f32_le(&mut self, n: f32) -> WriteF32Le<&mut Self>
where Self: Unpin,

Writes an 32-bit floating point type in little-endian order to the underlying writer. Read more
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fn write_f64_le(&mut self, n: f64) -> WriteF64Le<&mut Self>
where Self: Unpin,

Writes an 64-bit floating point type in little-endian order to the underlying writer. Read more
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fn flush(&mut self) -> Flush<'_, Self>
where Self: Unpin,

Flushes this output stream, ensuring that all intermediately buffered contents reach their destination. Read more
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fn shutdown(&mut self) -> Shutdown<'_, Self>
where Self: Unpin,

Shuts down the output stream, ensuring that the value can be dropped cleanly. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ErasedDestructor for T
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impl<T> MaybeSendSync for T