pub struct AsyncSerialPort { /* private fields */ }Expand description
An asynchronous serial port.
Implementations§
Source§impl AsyncSerialPort
impl AsyncSerialPort
Sourcepub fn available_ports() -> IoResult<Vec<PathBuf>>
pub fn available_ports() -> IoResult<Vec<PathBuf>>
Get a list of available serial ports.
§Errors
If your platform is unsupported, or an OS error occurs.
Sourcepub fn new(path: impl AsRef<Path>) -> IoResult<Self>
pub fn new(path: impl AsRef<Path>) -> IoResult<Self>
Open and configure a serial port by path or name.
On Unix systems, the name parameter must be a path to a TTY device. On
Windows, it must be the name of a COM device, such as COM1, COM2, etc.
The library automatically uses the win32 device namespace on Windows, so COM ports above COM9 are supported out of the box.
§Errors
If we cannot open, or configure the serial device at path.
Sourcepub fn try_clone(&self) -> IoResult<Self>
pub fn try_clone(&self) -> IoResult<Self>
Try to clone the serial port handle.
The cloned object refers to the same serial port.
Mixing reads and writes on different handles to the same serial port from different threads may lead to unexpect results. The data may end up interleaved in unpredictable ways.
§Errors
If we cannot clone the underlying file descriptor.
Sourcepub async fn read(&self, buff: &mut [u8]) -> IoResult<usize>
pub async fn read(&self, buff: &mut [u8]) -> IoResult<usize>
Read bytes from the serial port.
This is identical to
AsyncReadExt::read(), except that
this function takes a const reference &self. This allows you to use
the serial port concurrently from multiple tasks.
Note that there are no guarantees about which task receives what data when multiple tasks are reading from the serial port. You should normally limit yourself to a single reading task and a single writing task.
§Errors
If the underlying OS, or device throws an error.
Sourcepub const fn can_read_vectored() -> bool
pub const fn can_read_vectored() -> bool
If this implementation supports vectored reads.
Sourcepub async fn read_vectored(
&self,
bufs: &mut [IoSliceMut<'_>],
) -> IoResult<usize>
pub async fn read_vectored( &self, bufs: &mut [IoSliceMut<'_>], ) -> IoResult<usize>
Read bytes from the serial port into a slice of buffers.
Note that there are no guarantees about which task receives what data when multiple tasks are reading from the serial port. You should normally limit yourself to a single reading task and a single writing task.
§Errors
If the underlying OS, or device throws an error.
Sourcepub async fn write(&self, buff: &[u8]) -> IoResult<usize>
pub async fn write(&self, buff: &[u8]) -> IoResult<usize>
Write bytes to the serial port.
This is identical to
AsyncWriteExt::write(), except that
this function takes a const reference &self. This allows you to use the
serial port concurrently from multiple tasks.
Note that data written to the same serial port from multiple tasks may end up interleaved at the receiving side. You should normally limit yourself to a single reading task and a single writing task.
§Errors
If the underlying OS, or device throws an error.
Sourcepub async fn write_all(&self, buff: &[u8]) -> IoResult<()>
pub async fn write_all(&self, buff: &[u8]) -> IoResult<()>
Write all bytes to the serial port.
This will continue to call Self::write() until the entire buffer
has been written, or an I/O error occurs.
This is identical to
AsyncWriteExt::write_all(),
except that this function takes a const reference &self. This allows
you to use the serial port concurrently from multiple tasks.
Note that data written to the same serial port from multiple tasks may end up interleaved at the receiving side. You should normally limit yourself to a single reading task and a single writing task.
§Errors
If the underlying OS, or device throws an error.
Sourcepub const fn can_write_vectored() -> bool
pub const fn can_write_vectored() -> bool
If this implementation supports vectored writes.
Sourcepub async fn write_vectored(&self, bufs: &[IoSlice<'_>]) -> IoResult<usize>
pub async fn write_vectored(&self, bufs: &[IoSlice<'_>]) -> IoResult<usize>
Write bytes to the serial port from a slice of buffers.
This is identical to
AsyncWriteExt::write_vectored(),
except that this function takes a const reference &self. This allows
you to use the serial port concurrently from multiple tasks.
Note that data written to the same serial port from multiple tasks may end up interleaved at the receiving side. You should normally limit yourself to a single reading task and a single writing task.
§Errors
If the underlying OS, or device throws an error.
Sourcepub fn discard_buffers(&self) -> IoResult<()>
pub fn discard_buffers(&self) -> IoResult<()>
Discard the kernel input and output buffers for the serial port.
When you write to a serial port, the data may be put in a buffer by the OS to be transmitted by the actual device later. Similarly, data received on the device can be put in a buffer by the OS untill you read it. This function clears both buffers: any untransmitted data and received but unread data is discarded by the OS.
§Errors
If the underlying OS, or device throws an error.
Sourcepub fn discard_input_buffer(&self) -> IoResult<()>
pub fn discard_input_buffer(&self) -> IoResult<()>
Discard the kernel input buffers for the serial port.
Data received on the device can be put in a buffer by the OS untill you read it. This function clears that buffer: received but unread data is discarded by the OS.
This is particularly useful when communicating with a device that only responds to commands that you send to it. If you discard the input buffer before sending the command, you discard any noise that may have been received after the last command.
§Errors
If the underlying OS, or device throws an error.
Sourcepub fn discard_output_buffer(&self) -> IoResult<()>
pub fn discard_output_buffer(&self) -> IoResult<()>
Discard the kernel output buffers for the serial port.
When you write to a serial port, the data is generally put in a buffer by the OS to be transmitted by the actual device later. This function clears that buffer: any untransmitted data is discarded by the OS.
§Errors
If the underlying OS, or device throws an error.
Sourcepub fn set_rts(&self, state: bool) -> IoResult<()>
pub fn set_rts(&self, state: bool) -> IoResult<()>
Set the state of the Ready To Send line.
If hardware flow control is enabled on the serial port, it is platform specific what will happen. The function may fail with an error or it may silently be ignored. It may even succeed and interfere with the flow control.
§Errors
If the underlying OS, or device throws an error.
Sourcepub fn read_cts(&self) -> IoResult<bool>
pub fn read_cts(&self) -> IoResult<bool>
Read the state of the Clear To Send line.
If hardware flow control is enabled on the serial port, it is platform specific what will happen. The function may fail with an error, it may return a bogus value, or it may return the actual state of the CTS line.
§Errors
If the underlying OS, or device throws an error.
Sourcepub fn set_dtr(&self, state: bool) -> IoResult<()>
pub fn set_dtr(&self, state: bool) -> IoResult<()>
Set the state of the Data Terminal Ready line.
If hardware flow control is enabled on the serial port, it is platform specific what will happen. The function may fail with an error or it may silently be ignored.
§Errors
If the underlying OS, or device throws an error.
Sourcepub fn read_dsr(&self) -> IoResult<bool>
pub fn read_dsr(&self) -> IoResult<bool>
Read the state of the Data Set Ready line.
If hardware flow control is enabled on the serial port, it is platform specific what will happen. The function may fail with an error, it may return a bogus value, or it may return the actual state of the DSR line.
§Errors
If the underlying OS, or device throws an error.
Trait Implementations§
Source§impl AsyncRead for AsyncSerialPort
impl AsyncRead for AsyncSerialPort
Source§impl AsyncWrite for AsyncSerialPort
impl AsyncWrite for AsyncSerialPort
Source§fn poll_write(
self: Pin<&mut Self>,
ctx: &mut Context<'_>,
buff: &[u8],
) -> Poll<IoResult<usize>>
fn poll_write( self: Pin<&mut Self>, ctx: &mut Context<'_>, buff: &[u8], ) -> Poll<IoResult<usize>>
buf into the object. Read moreSource§fn poll_write_vectored(
self: Pin<&mut Self>,
ctx: &mut Context<'_>,
bufs: &[IoSlice<'_>],
) -> Poll<IoResult<usize>>
fn poll_write_vectored( self: Pin<&mut Self>, ctx: &mut Context<'_>, bufs: &[IoSlice<'_>], ) -> Poll<IoResult<usize>>
poll_write, except that it writes from a slice of buffers. Read moreSource§fn poll_flush(
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fn poll_flush( self: Pin<&mut Self>, _ctx: &mut Context<'_>, ) -> Poll<IoResult<()>>
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ctx: &mut Context<'_>,
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Source§fn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
poll_write_vectored
implementation. Read moreAuto Trait Implementations§
impl Freeze for AsyncSerialPort
impl !RefUnwindSafe for AsyncSerialPort
impl Send for AsyncSerialPort
impl Sync for AsyncSerialPort
impl Unpin for AsyncSerialPort
impl !UnwindSafe for AsyncSerialPort
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Source§impl<R> AsyncReadExt for R
impl<R> AsyncReadExt for R
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Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read more