pub struct Router<State: Clone + Send + Sync + 'static = ()> { /* private fields */ }clients or servers) and crate feature servers only.Expand description
A router that is capable of routing based on the prefixes of Layer 4 packets.
See the module documentation for more information about how exactly the routing happens, how backpressure is handled, and how narrowing down packets.
Routes themselves are arbitrary tower::Service’s, where the crate
provides automatic conversions from async fn into services.
Implementations§
Source§impl<State: Clone + Send + Sync + 'static> Router<State>
impl<State: Clone + Send + Sync + 'static> Router<State>
Sourcepub fn new_with_offset(offset_at: usize) -> Self
pub fn new_with_offset(offset_at: usize) -> Self
Create a new prefix routable router who treats a packet id at a particular offset.
Sourcepub fn add_route<HandlerTy, HandlerParamsTy>(
&mut self,
packet_start: &[u8],
handle: HandlerTy,
) -> Result<(), CommonNetAPIError>
pub fn add_route<HandlerTy, HandlerParamsTy>( &mut self, packet_start: &[u8], handle: HandlerTy, ) -> Result<(), CommonNetAPIError>
Add a route to be handled by the router, this accepts a Handler which
most of the time is an async function.
This takes a packet_start which is a set of at most 16 bytes that can
be matched against the configured byte offset of a packet to determine
matching.
§Errors
If the packet_start is already greater than 16 bytes, empty, or the route
has already been registered.
Sourcepub fn add_route_service<ServiceTy>(
&mut self,
packet_start: &[u8],
service: ServiceTy,
) -> Result<(), CommonNetAPIError>
pub fn add_route_service<ServiceTy>( &mut self, packet_start: &[u8], service: ServiceTy, ) -> Result<(), CommonNetAPIError>
Add a route to be processed for anything that implements Service.
This allows applying more generic tower services to the router directly.
We expect the general case to still pass in functions which end up going
to the [add_route]. AS the function gets cast to a handler.
§Errors
If the packet_start is longer than 16 bytes long, or this route has
already been registered.
Sourcepub fn layer<LayerTy, ServiceTy>(&mut self, layer: LayerTy)
pub fn layer<LayerTy, ServiceTy>(&mut self, layer: LayerTy)
Apply a layer to all existing routes that currently exist in the router.
This as a result will not apply to future routes added to this router, and the last applied layers will run first. This may seem confusing at first but basically works the same way as in axum.
Sourcepub fn fallback_handler<HandlerTy, HandlerParamsTy>(
&mut self,
handle: HandlerTy,
) -> Result<(), CommonNetAPIError>
pub fn fallback_handler<HandlerTy, HandlerParamsTy>( &mut self, handle: HandlerTy, ) -> Result<(), CommonNetAPIError>
Set the handler to call when a route cannot be found.
§Errors
If there is already a fallback handler registered.
Sourcepub fn fallback_handler_service<ServiceTy>(
&mut self,
service: ServiceTy,
) -> Result<(), CommonNetAPIError>
pub fn fallback_handler_service<ServiceTy>( &mut self, service: ServiceTy, ) -> Result<(), CommonNetAPIError>
Set the handler to call when a route cannot be found.
§Errors
If there is already a fallback handler registered.
Trait Implementations§
Source§impl<State: Clone + Send + Sync + 'static> Service<Request<State>> for Router<State>
impl<State: Clone + Send + Sync + 'static> Service<Request<State>> for Router<State>
Source§type Error = Infallible
type Error = Infallible
Source§type Future = Pin<Box<dyn Future<Output = Result<<Router<State> as Service<Request<State>>>::Response, <Router<State> as Service<Request<State>>>::Error>> + Send>>
type Future = Pin<Box<dyn Future<Output = Result<<Router<State> as Service<Request<State>>>::Response, <Router<State> as Service<Request<State>>>::Error>> + Send>>
Auto Trait Implementations§
impl<State> Freeze for Router<State>
impl<State = ()> !RefUnwindSafe for Router<State>
impl<State> Send for Router<State>
impl<State = ()> !Sync for Router<State>
impl<State> Unpin for Router<State>
impl<State = ()> !UnwindSafe for Router<State>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Source§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<T, Request> ServiceExt<Request> for T
impl<T, Request> ServiceExt<Request> for T
Source§fn ready(&mut self) -> Ready<'_, Self, Request>where
Self: Sized,
fn ready(&mut self) -> Ready<'_, Self, Request>where
Self: Sized,
Source§fn ready_oneshot(self) -> ReadyOneshot<Self, Request>where
Self: Sized,
fn ready_oneshot(self) -> ReadyOneshot<Self, Request>where
Self: Sized,
Source§fn oneshot(self, req: Request) -> Oneshot<Self, Request>where
Self: Sized,
fn oneshot(self, req: Request) -> Oneshot<Self, Request>where
Self: Sized,
Service, calling it with the provided request once it is ready.Source§fn and_then<F>(self, f: F) -> AndThen<Self, F>
fn and_then<F>(self, f: F) -> AndThen<Self, F>
poll_ready method. Read moreSource§fn map_response<F, Response>(self, f: F) -> MapResponse<Self, F>
fn map_response<F, Response>(self, f: F) -> MapResponse<Self, F>
poll_ready method. Read moreSource§fn map_err<F, Error>(self, f: F) -> MapErr<Self, F>
fn map_err<F, Error>(self, f: F) -> MapErr<Self, F>
poll_ready method. Read moreSource§fn map_result<F, Response, Error>(self, f: F) -> MapResult<Self, F>
fn map_result<F, Response, Error>(self, f: F) -> MapResult<Self, F>
Result<Self::Response, Self::Error>)
to a different value, regardless of whether the future succeeds or
fails. Read more