Game

Struct Game 

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pub struct Game {
    pub title: String,
    pub width: u32,
    pub height: u32,
    /* private fields */
}
Expand description

Representation of the game.

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§title: String

The title that the window displays.

§width: u32

The width of the opened window

§height: u32

The height of the opened window

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impl Game

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pub fn new(title: &str, width: u32, height: u32) -> Self

Creates a new Game struct.

Make sure to use Self::run() to actually begin the game logic.

Game::new("cool game", 1000, 1000);
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pub fn run<F: FnMut(&mut Context)>(&self, func: F) -> Result<()>

Runs the game. Note: this method blocks, as it uses an infinite loop.

game.run(|ctx| {
    // Game logic goes here
});
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pub fn terminate(&self)

Stops the game loop. This method should be called inside the closure that you passed to Self::run().

// ... in the game loop:
game.terminate();

Auto Trait Implementations§

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impl !Freeze for Game

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impl !RefUnwindSafe for Game

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impl Send for Game

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impl !Sync for Game

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impl Unpin for Game

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impl UnwindSafe for Game

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.