Struct Adapter

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pub struct Adapter { /* private fields */ }
Expand description

Handle to a physical graphics and/or compute device.

Adapters can be used to open a connection to the corresponding Device on the host system by using Adapter::request_device.

Does not have to be kept alive.

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impl Adapter

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pub fn request_device( &self, desc: &DeviceDescriptor, trace_path: Option<&Path>, ) -> impl Future<Output = Result<(Device, Queue), RequestDeviceError>> + Send

Requests a connection to a physical device, creating a logical device.

Returns the Device together with a Queue that executes command buffers.

§Arguments
  • desc - Description of the features and limits requested from the given device.
  • trace_path - Can be used for API call tracing, if that feature is enabled in wgpu-core.
§Panics
  • Features specified by desc are not supported by this adapter.
  • Unsafe features were requested but not enabled when requesting the adapter.
  • Limits requested exceed the values provided by the adapter.
  • Adapter does not support all features wgpu requires to safely operate.
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pub fn features(&self) -> Features

List all features that are supported with this adapter.

Features must be explicitly requested in Adapter::request_device in order to use them.

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pub fn limits(&self) -> Limits

List the “best” limits that are supported by this adapter.

Limits must be explicitly requested in Adapter::request_device to set the values that you are allowed to use.

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pub fn get_info(&self) -> AdapterInfo

Get info about the adapter itself.

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