Struct ShaderStage

Source
pub struct ShaderStage { /* private fields */ }
Expand description

Describes the shader stages that a binding will be visible from.

These can be combined so something that is visible from both vertex and fragment shaders can be defined as:

ShaderStage::VERTEX | ShaderStage::FRAGMENT

Implementations§

Source§

impl ShaderStage

Source

pub const NONE: ShaderStage

Binding is not visible from any shader stage

Source

pub const VERTEX: ShaderStage

Binding is visible from the vertex shader of a render pipeline

Source

pub const FRAGMENT: ShaderStage

Binding is visible from the fragment shader of a render pipeline

Source

pub const COMPUTE: ShaderStage

Binding is visible from the compute shader of a compute pipeline

Source

pub const fn empty() -> ShaderStage

Returns an empty set of flags

Source

pub const fn all() -> ShaderStage

Returns the set containing all flags.

Source

pub const fn bits(&self) -> u32

Returns the raw value of the flags currently stored.

Source

pub fn from_bits(bits: u32) -> Option<ShaderStage>

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

Source

pub const fn from_bits_truncate(bits: u32) -> ShaderStage

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

Source

pub const unsafe fn from_bits_unchecked(bits: u32) -> ShaderStage

Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).

Source

pub const fn is_empty(&self) -> bool

Returns true if no flags are currently stored.

Source

pub const fn is_all(&self) -> bool

Returns true if all flags are currently set.

Source

pub const fn intersects(&self, other: ShaderStage) -> bool

Returns true if there are flags common to both self and other.

Source

pub const fn contains(&self, other: ShaderStage) -> bool

Returns true all of the flags in other are contained within self.

Source

pub fn insert(&mut self, other: ShaderStage)

Inserts the specified flags in-place.

Source

pub fn remove(&mut self, other: ShaderStage)

Removes the specified flags in-place.

Source

pub fn toggle(&mut self, other: ShaderStage)

Toggles the specified flags in-place.

Source

pub fn set(&mut self, other: ShaderStage, value: bool)

Inserts or removes the specified flags depending on the passed value.

Trait Implementations§

Source§

impl Binary for ShaderStage

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl BitAnd for ShaderStage

Source§

fn bitand(self, other: ShaderStage) -> ShaderStage

Returns the intersection between the two sets of flags.

Source§

type Output = ShaderStage

The resulting type after applying the & operator.
Source§

impl BitAndAssign for ShaderStage

Source§

fn bitand_assign(&mut self, other: ShaderStage)

Disables all flags disabled in the set.

Source§

impl BitOr for ShaderStage

Source§

fn bitor(self, other: ShaderStage) -> ShaderStage

Returns the union of the two sets of flags.

Source§

type Output = ShaderStage

The resulting type after applying the | operator.
Source§

impl BitOrAssign for ShaderStage

Source§

fn bitor_assign(&mut self, other: ShaderStage)

Adds the set of flags.

Source§

impl BitXor for ShaderStage

Source§

fn bitxor(self, other: ShaderStage) -> ShaderStage

Returns the left flags, but with all the right flags toggled.

Source§

type Output = ShaderStage

The resulting type after applying the ^ operator.
Source§

impl BitXorAssign for ShaderStage

Source§

fn bitxor_assign(&mut self, other: ShaderStage)

Toggles the set of flags.

Source§

impl Clone for ShaderStage

Source§

fn clone(&self) -> ShaderStage

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for ShaderStage

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl<'de> Deserialize<'de> for ShaderStage

Source§

fn deserialize<__D>( __deserializer: __D, ) -> Result<ShaderStage, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl Extend<ShaderStage> for ShaderStage

Source§

fn extend<T>(&mut self, iterator: T)
where T: IntoIterator<Item = ShaderStage>,

Extends a collection with the contents of an iterator. Read more
Source§

fn extend_one(&mut self, item: A)

🔬This is a nightly-only experimental API. (extend_one)
Extends a collection with exactly one element.
Source§

fn extend_reserve(&mut self, additional: usize)

🔬This is a nightly-only experimental API. (extend_one)
Reserves capacity in a collection for the given number of additional elements. Read more
Source§

impl FromIterator<ShaderStage> for ShaderStage

Source§

fn from_iter<T>(iterator: T) -> ShaderStage
where T: IntoIterator<Item = ShaderStage>,

Creates a value from an iterator. Read more
Source§

impl Hash for ShaderStage

Source§

fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl LowerHex for ShaderStage

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl Not for ShaderStage

Source§

fn not(self) -> ShaderStage

Returns the complement of this set of flags.

Source§

type Output = ShaderStage

The resulting type after applying the ! operator.
Source§

impl Octal for ShaderStage

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl Ord for ShaderStage

Source§

fn cmp(&self, other: &ShaderStage) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
Source§

impl PartialEq for ShaderStage

Source§

fn eq(&self, other: &ShaderStage) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl PartialOrd for ShaderStage

Source§

fn partial_cmp(&self, other: &ShaderStage) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Source§

impl Serialize for ShaderStage

Source§

fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl Sub for ShaderStage

Source§

fn sub(self, other: ShaderStage) -> ShaderStage

Returns the set difference of the two sets of flags.

Source§

type Output = ShaderStage

The resulting type after applying the - operator.
Source§

impl SubAssign for ShaderStage

Source§

fn sub_assign(&mut self, other: ShaderStage)

Disables all flags enabled in the set.

Source§

impl UpperHex for ShaderStage

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl Copy for ShaderStage

Source§

impl Eq for ShaderStage

Source§

impl StructuralPartialEq for ShaderStage

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,