pub struct BufferSlice<'a> { /* private fields */ }
Expand description
Slice into a Buffer
.
Created by calling Buffer::slice
. To use the whole buffer, call with unbounded slice:
buffer.slice(..)
Implementations§
Source§impl<'a> BufferSlice<'a>
impl<'a> BufferSlice<'a>
Sourcepub fn map_async(
&self,
mode: MapMode,
) -> impl Future<Output = Result<(), BufferAsyncError>> + Send
pub fn map_async( &self, mode: MapMode, ) -> impl Future<Output = Result<(), BufferAsyncError>> + Send
Map the buffer. Buffer is ready to map once the future is resolved.
For the future to complete, device.poll(...)
must be called elsewhere in the runtime, possibly integrated
into an event loop, run on a separate thread, or continually polled in the same task runtime that this
future will be run on.
It’s expected that wgpu will eventually supply its own event loop infrastructure that will be easy to integrate into other event loops, like winit’s.
Sourcepub fn get_mapped_range(&self) -> BufferView<'a>
pub fn get_mapped_range(&self) -> BufferView<'a>
Synchronously and immediately map a buffer for reading. If the buffer is not immediately mappable
through BufferDescriptor::mapped_at_creation
or BufferSlice::map_async
, will panic.
Sourcepub fn get_mapped_range_mut(&self) -> BufferViewMut<'a>
pub fn get_mapped_range_mut(&self) -> BufferViewMut<'a>
Synchronously and immediately map a buffer for writing. If the buffer is not immediately mappable
through BufferDescriptor::mapped_at_creation
or BufferSlice::map_async
, will panic.
Trait Implementations§
Source§impl<'a> Clone for BufferSlice<'a>
impl<'a> Clone for BufferSlice<'a>
Source§fn clone(&self) -> BufferSlice<'a>
fn clone(&self) -> BufferSlice<'a>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
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