pub struct TextureView<B: Backend> { /* private fields */ }Trait Implementations§
impl<B: Backend> Access<Sampler<B>> for TextureView<B>
impl<B: Backend> Access<TextureView<B>> for Device<B>
impl<B: Backend> Access<TextureView<B>> for Root
impl<B: Backend> Access<TextureView<B>> for SwapChain<B>
impl<B: Backend> Access<TextureView<B>> for Texture<B>
Auto Trait Implementations§
impl<B> !Freeze for TextureView<B>
impl<B> !RefUnwindSafe for TextureView<B>
impl<B> Send for TextureView<B>
impl<B> Sync for TextureView<B>
impl<B> Unpin for TextureView<B>where
<B as Backend>::ImageView: Unpin,
<<B as Backend>::Surface as PresentationSurface<B>>::SwapchainImage: Unpin,
impl<B> !UnwindSafe for TextureView<B>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more