#[repr(C)]pub struct TextureCopyView {
pub texture: TextureId,
pub mip_level: u32,
pub origin: Origin3d,
}
Fields§
§texture: TextureId
§mip_level: u32
§origin: Origin3d
Trait Implementations§
Source§impl Clone for TextureCopyView
impl Clone for TextureCopyView
Source§fn clone(&self) -> TextureCopyView
fn clone(&self) -> TextureCopyView
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for TextureCopyView
impl !RefUnwindSafe for TextureCopyView
impl Send for TextureCopyView
impl Sync for TextureCopyView
impl Unpin for TextureCopyView
impl !UnwindSafe for TextureCopyView
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more