UnifiedLinkRegistry

Struct UnifiedLinkRegistry 

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pub struct UnifiedLinkRegistry { /* private fields */ }
Expand description

Registry mapping item IDs to documentation paths across multiple crates.

Unlike LinkRegistry which handles a single crate, this registry spans multiple crates and supports cross-crate link resolution with disambiguation based on local/primary crate preference.

§Path Format

All paths use the nested format: {crate_name}/{module_path}/index.md

Examples:

  • tracing/index.md (crate root)
  • tracing/span/index.md (module)
  • tracing_core/subscriber/index.md (cross-crate reference)

When resolving ambiguous names:

  1. Items in the current crate (where the link appears)
  2. Items in the primary crate (if specified via --primary-crate)
  3. Items with the shortest qualified path

§Performance

Uses hashbrown with raw entry API for zero-allocation lookups. This avoids allocating a String for the crate name on every lookup.

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impl UnifiedLinkRegistry

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pub fn build(crates: &CrateCollection, primary_crate: Option<&str>) -> Self

Build a unified registry from a collection of crates.

§Arguments
  • crates - Collection of parsed crates
  • primary_crate - Optional primary crate for disambiguation
§Returns

A populated registry ready for link resolution.

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pub fn get_path(&self, crate_name: &str, id: Id) -> Option<&CompactString>

Get the file path for an item in a specific crate.

Uses raw entry API for zero-allocation lookup.

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pub fn get_name(&self, crate_name: &str, id: Id) -> Option<&CompactString>

Get the display name for an item.

Uses raw entry API for zero-allocation lookup.

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pub fn get_re_export_source( &self, crate_name: &str, id: Id, ) -> Option<&CompactString>

Get the original source path for an external re-export.

Returns Some("crate::path::Item") if this item is a re-export from another crate, None otherwise.

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pub fn resolve_reexport( &self, crate_name: &str, id: Id, ) -> Option<(CompactString, Id)>

Resolve through re-export chain to find the canonical item.

If the item is an external re-export, follows the source path to find the original crate and ID. Returns the original if found, otherwise returns None.

§Arguments
  • crate_name - The crate where the re-export appears
  • id - The ID of the re-export Use item
§Returns

Some((original_crate, original_id)) if the re-export chain can be resolved, None if there’s no re-export source or the original can’t be found.

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pub fn resolve_name( &self, name: &str, current_crate: &str, ) -> Option<(CompactString, Id)>

Resolve an item name to its crate and ID.

Uses disambiguation priority:

  1. Current crate (modules preferred over macros)
  2. Primary crate (if set, modules preferred)
  3. First module match, then first non-module match
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pub fn resolve_path(&self, path: &str) -> Option<(CompactString, Id)>

Resolve a full path like regex_automata::Regex to its crate and ID.

This is used for resolving external re-exports where use_item.id is None but the source path is available.

§Arguments
  • path - Full path like regex_automata::Regex or tracing_core::span::Span
§Returns

The (crate_name, item_id) if found in the registry.

Create a markdown link from one file to another across crates.

§Arguments
  • from_crate - The crate where the link appears
  • from_path - The file path where the link appears
  • to_crate - The target crate
  • to_id - The target item’s ID
§Returns

A formatted markdown link like [Name](relative/path.md), or None if the target item isn’t registered.

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pub fn compute_cross_crate_path(from: &str, to: &str) -> String

Compute relative path between files potentially in different crates.

§Examples
  • tracing/span/index.md to tracing_core/subscriber/index.md = ../../tracing_core/subscriber/index.md
  • tracing/index.md to tracing/span/index.md = span/index.md
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pub fn get_anchor(&self, crate_name: &str, id: Id) -> Option<String>

Get an anchor string for an item within its page.

§Arguments
  • crate_name - The crate containing the item
  • id - The item’s ID
§Returns

An anchor like #span or #enter for linking to specific items.

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pub fn contains(&self, crate_name: &str, id: Id) -> bool

Check if an item exists in the registry.

Uses raw entry API for zero-allocation lookup.

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pub fn len(&self) -> usize

Get the number of registered items.

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pub fn is_empty(&self) -> bool

Check if the registry is empty.

Trait Implementations§

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impl Debug for UnifiedLinkRegistry

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UnifiedLinkRegistry

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fn default() -> UnifiedLinkRegistry

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more