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GithubCiInfo

Struct GithubCiInfo 

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pub struct GithubCiInfo {
Show 31 fields pub github_ci_workflow_dir: Utf8PathBuf, pub rust_version: Option<String>, pub dist_install_for_coordinator: GhaRunStep, pub dist_install_strategy: DistInstallStrategy, pub fail_fast: bool, pub cache_builds: bool, pub build_local_artifacts: bool, pub dispatch_releases: bool, pub release_branch: Option<String>, pub artifacts_matrix: GithubMatrix, pub pr_run_mode: PrRunMode, pub global_task: GithubGlobalJobConfig, pub tap: Option<String>, pub plan_jobs: Vec<GithubCiJob>, pub local_artifacts_jobs: Vec<GithubCiJob>, pub global_artifacts_jobs: Vec<GithubCiJob>, pub host_jobs: Vec<GithubCiJob>, pub publish_jobs: Vec<String>, pub user_publish_jobs: Vec<GithubCiJob>, pub post_announce_jobs: Vec<GithubCiJob>, pub ssldotcom_windows_sign: Option<ProductionMode>, pub macos_sign: bool, pub hosting_providers: Vec<HostingStyle>, pub tag_namespace: Option<String>, pub root_permissions: Option<GithubPermissionMap>, pub github_build_setup: Vec<GithubJobStep>, pub github_release: Option<GithubReleaseInfo>, pub actions: SortedMap<String, String>, pub need_cargo_auditable: bool, pub need_cargo_cyclonedx: bool, pub need_omnibor: bool,
}
Expand description

Info about running dist in Github CI

THESE FIELDS ARE LOAD-BEARING because they’re used in the templates.

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§github_ci_workflow_dir: Utf8PathBuf

Cached path to github CI workflows dir

§rust_version: Option<String>

Version of rust toolchain to install (deprecated)

§dist_install_for_coordinator: GhaRunStep

How to install dist when “coordinating” (plan, global build, etc.)

§dist_install_strategy: DistInstallStrategy

Our install strategy for dist itself

§fail_fast: bool

Whether to fail-fast

§cache_builds: bool

Whether to cache builds

§build_local_artifacts: bool

Whether to include builtin local artifacts tasks

§dispatch_releases: bool

Whether to make CI get dispatched manually instead of by tag

§release_branch: Option<String>

Trigger releases on pushes to this branch instead of ci

§artifacts_matrix: GithubMatrix

Matrix for upload-local-artifacts

§pr_run_mode: PrRunMode

What kind of job to run on pull request

§global_task: GithubGlobalJobConfig

global task

§tap: Option<String>

homebrew tap

§plan_jobs: Vec<GithubCiJob>

plan jobs

§local_artifacts_jobs: Vec<GithubCiJob>

local artifacts jobs

§global_artifacts_jobs: Vec<GithubCiJob>

global artifacts jobs

§host_jobs: Vec<GithubCiJob>

host jobs

§publish_jobs: Vec<String>

publish jobs

§user_publish_jobs: Vec<GithubCiJob>

user-specified publish jobs

§post_announce_jobs: Vec<GithubCiJob>

post-announce jobs

§ssldotcom_windows_sign: Option<ProductionMode>

[unstable] whether to add ssl.com windows binary signing

§macos_sign: bool

Whether to enable macOS codesigning

§hosting_providers: Vec<HostingStyle>

what hosting provider we’re using

§tag_namespace: Option<String>

whether to prefix release.yml and the tag pattern

§root_permissions: Option<GithubPermissionMap>

Extra permissions the workflow file should have

§github_build_setup: Vec<GithubJobStep>

Extra build steps

§github_release: Option<GithubReleaseInfo>

Info about making a GitHub Release (if we’re making one)

§actions: SortedMap<String, String>

Action versions to use

§need_cargo_auditable: bool

Whether to install cargo-auditable

§need_cargo_cyclonedx: bool

Whether to run cargo-cyclonedx

§need_omnibor: bool

Whether to install and run omnibor-cli

Implementations§

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impl GithubCiInfo

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pub fn new( dist: &DistGraph, ci_config: &GithubCiConfig, ) -> DistResult<GithubCiInfo>

Compute the Github CI stuff

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pub fn generate_github_ci(&self, dist: &DistGraph) -> DistResult<String>

Generate the requested configuration and returns it as a string.

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pub fn write_to_disk(&self, dist: &DistGraph) -> DistResult<()>

Write release.yml to disk

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pub fn check(&self, dist: &DistGraph) -> DistResult<()>

Check whether the new configuration differs from the config on disk writhout actually writing the result.

Trait Implementations§

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impl Debug for GithubCiInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Serialize for GithubCiInfo

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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