Struct BuildContext

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pub struct BuildContext {
    pub workspace_manifest_path: PathBuf,
    pub package_manifest_path: PathBuf,
    pub project_path: PathBuf,
    pub cargo_manifest: CargoManifest,
    pub cargo_package: CargoPackage<Metadata>,
    pub target_dir: PathBuf,
}

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§workspace_manifest_path: PathBuf§package_manifest_path: PathBuf§project_path: PathBuf§cargo_manifest: CargoManifest§cargo_package: CargoPackage<Metadata>§target_dir: PathBuf

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impl BuildContext

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pub fn new(config: &Config, target_dir: Option<PathBuf>) -> Result<Self>

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pub fn package_name(&self) -> String

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pub fn package_version(&self) -> String

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pub fn target_sdk_version(&self, sdk: &AndroidSdk) -> u32

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pub fn android_build_targets( &self, build_targets: &Vec<AndroidTarget>, ) -> Vec<AndroidTarget>

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pub fn android_res(&self) -> Option<PathBuf>

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pub fn android_assets(&self) -> Option<PathBuf>

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pub fn gen_android_manifest( &self, sdk: &AndroidSdk, package_name: &String, debuggable: bool, ) -> Result<AndroidManifest>

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pub fn gen_info_plist(&self, package_name: &String) -> Result<InfoPlist>

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pub fn apple_build_targets( &self, build_targets: &Vec<AppleTarget>, ) -> Vec<AppleTarget>

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pub fn apple_res(&self) -> Option<PathBuf>

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pub fn apple_assets(&self) -> Option<PathBuf>

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