pub struct GameRng { /* private fields */ }Implementations§
Auto Trait Implementations§
impl Freeze for GameRng
impl RefUnwindSafe for GameRng
impl Send for GameRng
impl Sync for GameRng
impl Unpin for GameRng
impl UnsafeUnpin for GameRng
impl UnwindSafe for GameRng
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more