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OscillationDetector

Struct OscillationDetector 

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pub struct OscillationDetector { /* private fields */ }
Expand description

Per-surface oscillation detector. Records recent patch_hash values from Decision::Patch outcomes and reports whether a fresh proposal would repeat one we’ve seen recently — that’s the A→B→A pattern the loop must not commit to.

Thread-safety: backed by DashMap so the handler can hold it behind Arc and call check_and_record from any async context without taking a tokio Mutex first.

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impl OscillationDetector

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pub fn new() -> Self

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pub fn check_and_record(&self, surface_id: &str, patch_hash: u64) -> bool

Test whether patch_hash would oscillate against the surface’s recent history, and either record it (no oscillation, proceed) or leave history untouched (oscillation, caller suppresses the apply).

Returns true when the caller should APPLY the patch. Returns false when the patch repeats one in the recent window — caller logs and skips.

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pub fn reset(&self, surface_id: &str)

Clear history for a surface — use when the surface is recreated (sequence counter resets, prior history is stale).

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impl Default for OscillationDetector

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fn default() -> OscillationDetector

Returns the “default value” for a type. Read more

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