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Fleet

Struct Fleet 

Source
pub struct Fleet {
    pub agents: Vec<AgentSpec>,
    pub agent_timeout_secs: Option<u64>,
}
Expand description

Fleet orchestrator — runs independent agents concurrently with shared knowledge.

Each agent gets its own Runtime (via SharedInfra) but they share state, event log, and policies. Agents communicate through the shared state (and optionally via Mailbox for real-time messaging).

§Example

let fleet = Fleet::new(vec![
    AgentSpec::new("researcher", "Research competitor pricing"),
    AgentSpec::new("analyst", "Analyze market trends"),
]);
let result = fleet.run(&runner, &infra).await?;

Fields§

§agents: Vec<AgentSpec>

Agent specifications — each runs independently.

§agent_timeout_secs: Option<u64>

Optional timeout per agent (seconds).

Implementations§

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impl Fleet

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pub fn new(agents: Vec<AgentSpec>) -> Self

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pub fn with_timeout(self, timeout_secs: u64) -> Self

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pub async fn run( &self, runner: &Arc<dyn AgentRunner>, infra: &SharedInfra, ) -> Result<FleetResult, MultiError>

Run all agents concurrently. Returns when all complete (or timeout).

Auto Trait Implementations§

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impl Freeze for Fleet

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impl RefUnwindSafe for Fleet

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impl Send for Fleet

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impl Sync for Fleet

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impl Unpin for Fleet

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impl UnsafeUnpin for Fleet

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impl UnwindSafe for Fleet

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