pub struct ScratchSpaceHeapAllocator<'a> { /* private fields */ }Expand description
An Allocator whose first segment is backed by a user-provided buffer.
Recall that an Allocator implementation must ensure that allocated segments are
initially zeroed. ScratchSpaceHeapAllocator ensures that is the case by zeroing
the entire buffer upon initial construction, and then zeroing any potentially used
part of the buffer upon deallocate_segment().
You can reuse a ScratchSpaceHeapAllocator by calling message::Builder::into_allocator(),
or by initially passing it to message::Builder::new() as a &mut ScratchSpaceHeapAllocator.
Such reuse can save significant amounts of zeroing.
Implementations§
Source§impl<'a> ScratchSpaceHeapAllocator<'a>
impl<'a> ScratchSpaceHeapAllocator<'a>
Sourcepub fn new(scratch_space: &'a mut [u8]) -> ScratchSpaceHeapAllocator<'a>
pub fn new(scratch_space: &'a mut [u8]) -> ScratchSpaceHeapAllocator<'a>
Writes zeroes into the entire buffer and constructs a new allocator from it.
If the buffer is large, this operation could be relatively expensive. If you want to reuse
the same scratch space in a later message, you should reuse the entire
ScratchSpaceHeapAllocator, to avoid paying this full cost again.
Sourcepub fn second_segment_words(self, value: u32) -> ScratchSpaceHeapAllocator<'a>
pub fn second_segment_words(self, value: u32) -> ScratchSpaceHeapAllocator<'a>
Sets the size of the second segment in words, where 1 word = 8 bytes.
(The first segment is the scratch space passed to ScratchSpaceHeapAllocator::new().
Sourcepub fn allocation_strategy(
self,
value: AllocationStrategy,
) -> ScratchSpaceHeapAllocator<'a>
pub fn allocation_strategy( self, value: AllocationStrategy, ) -> ScratchSpaceHeapAllocator<'a>
Sets the allocation strategy for segments after the second one.
Trait Implementations§
Source§impl Allocator for ScratchSpaceHeapAllocator<'_>
Available on crate feature alloc only.
impl Allocator for ScratchSpaceHeapAllocator<'_>
alloc only.Source§fn allocate_segment(&mut self, minimum_size: u32) -> (NonNull<u8>, u32)
fn allocate_segment(&mut self, minimum_size: u32) -> (NonNull<u8>, u32)
minimum_size words long (minimum_size * 8 bytes long). Allocator implementations
commonly allocate much more than the minimum, to reduce the total number of segments needed.
A reasonable strategy is to allocate the maximum of minimum_size and twice the size of the
previous segment.Source§unsafe fn deallocate_segment(
&mut self,
ptr: NonNull<u8>,
word_size: u32,
words_used: u32,
)
unsafe fn deallocate_segment( &mut self, ptr: NonNull<u8>, word_size: u32, words_used: u32, )
word_size is the length of the segment in words, as returned from allocate_segment().
words_used is always less than or equal to word_size, and indicates how many
words (contiguous from the start of the segment) were possibly written with non-zero values. Read more