Enum caper::types::PhysicsType [] [src]

pub enum PhysicsType {
    Static,
    Dynamic,
    None,
}

Denotes how the RenderItem acts in the physics engine

Variants

Item is Collidable but does not move

Item is Colliable and moves

Item does not use the physics engine

Trait Implementations

impl Clone for PhysicsType
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl PartialEq for PhysicsType
[src]

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.