pub struct LevelSkippingConfiguration { /* private fields */ }Expand description
This struct should define how you skip certain levels early, turning them into leaves based on probabilities.
Implementations§
Source§impl LevelSkippingConfiguration
impl LevelSkippingConfiguration
Sourcepub fn leaf_probability_per_level(&self) -> &Vec<f32>
pub fn leaf_probability_per_level(&self) -> &Vec<f32>
This array of fractions [0..1] should specify the chance that a node at level i is a leaf.
e.g. [0.0, 0.2, 0.4] → level 2 has 20% chance of skipping deeper expansion, etc.
Trait Implementations§
Source§impl AiJsonTemplate for LevelSkippingConfiguration
impl AiJsonTemplate for LevelSkippingConfiguration
Source§fn to_template() -> Value
fn to_template() -> Value
Source§impl Clone for LevelSkippingConfiguration
impl Clone for LevelSkippingConfiguration
Source§fn clone(&self) -> LevelSkippingConfiguration
fn clone(&self) -> LevelSkippingConfiguration
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for LevelSkippingConfiguration
impl Debug for LevelSkippingConfiguration
Source§impl Default for LevelSkippingConfiguration
impl Default for LevelSkippingConfiguration
Source§fn default() -> LevelSkippingConfiguration
fn default() -> LevelSkippingConfiguration
Source§impl<'de> Deserialize<'de> for LevelSkippingConfiguration
impl<'de> Deserialize<'de> for LevelSkippingConfiguration
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<LevelSkippingConfiguration, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<LevelSkippingConfiguration, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Source§impl From<JustifiedLevelSkippingConfiguration> for LevelSkippingConfiguration
impl From<JustifiedLevelSkippingConfiguration> for LevelSkippingConfiguration
Source§fn from(
value: JustifiedLevelSkippingConfiguration,
) -> LevelSkippingConfiguration
fn from( value: JustifiedLevelSkippingConfiguration, ) -> LevelSkippingConfiguration
Source§impl LoadFromFile for LevelSkippingConfigurationwhere
LevelSkippingConfiguration: for<'de> Deserialize<'de>,
impl LoadFromFile for LevelSkippingConfigurationwhere
LevelSkippingConfiguration: for<'de> Deserialize<'de>,
type Error = SaveLoadError
fn load_from_file<'async_trait>(
filename: impl AsRef<Path> + Send + 'async_trait,
) -> Pin<Box<dyn Future<Output = Result<LevelSkippingConfiguration, <LevelSkippingConfiguration as LoadFromFile>::Error>> + Send + 'async_trait>>where
LevelSkippingConfiguration: 'async_trait,
Source§impl PartialEq for LevelSkippingConfiguration
impl PartialEq for LevelSkippingConfiguration
Source§fn eq(&self, other: &LevelSkippingConfiguration) -> bool
fn eq(&self, other: &LevelSkippingConfiguration) -> bool
self and other values to be equal, and is used by ==.Source§impl SaveToFile for LevelSkippingConfigurationwhere
LevelSkippingConfiguration: Serialize,
impl SaveToFile for LevelSkippingConfigurationwhere
LevelSkippingConfiguration: Serialize,
type Error = SaveLoadError
fn save_to_file<'life0, 'async_trait>(
&'life0 self,
filename: impl AsRef<Path> + Send + 'async_trait,
) -> Pin<Box<dyn Future<Output = Result<(), <LevelSkippingConfiguration as SaveToFile>::Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
LevelSkippingConfiguration: 'async_trait,
Source§impl Serialize for LevelSkippingConfiguration
impl Serialize for LevelSkippingConfiguration
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
impl StructuralPartialEq for LevelSkippingConfiguration
Auto Trait Implementations§
impl Freeze for LevelSkippingConfiguration
impl RefUnwindSafe for LevelSkippingConfiguration
impl Send for LevelSkippingConfiguration
impl Sync for LevelSkippingConfiguration
impl Unpin for LevelSkippingConfiguration
impl UnsafeUnpin for LevelSkippingConfiguration
impl UnwindSafe for LevelSkippingConfiguration
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoCollection<T> for T
impl<T> IntoCollection<T> for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> LoadFromDirectory for Twhere
T: LoadFromFile + Send,
<T as LoadFromFile>::Error: Display + From<SaveLoadError> + From<Error> + Send + 'static,
impl<T> LoadFromDirectory for Twhere
T: LoadFromFile + Send,
<T as LoadFromFile>::Error: Display + From<SaveLoadError> + From<Error> + Send + 'static,
Source§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);