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WorldSnapshot

Struct WorldSnapshot 

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pub struct WorldSnapshot {
    pub people: Vec<Person>,
    pub governments: Vec<Government>,
    pub territories: Vec<Territory>,
    pub routes: Vec<Route>,
    pub armies: Vec<Army>,
    pub letters: Vec<LetterCargo>,
}

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§people: Vec<Person>§governments: Vec<Government>§territories: Vec<Territory>§routes: Vec<Route>§armies: Vec<Army>§letters: Vec<LetterCargo>

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impl WorldSnapshot

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pub fn entities(&self) -> Vec<EntityRef>

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pub fn person(&self, id: PersonId) -> Option<&Person>

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pub fn government(&self, id: GovernmentId) -> Option<&Government>

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pub fn territory(&self, id: TerritoryId) -> Option<&Territory>

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pub fn route(&self, id: RouteId) -> Option<&Route>

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pub fn army(&self, id: ArmyId) -> Option<&Army>

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pub fn letter(&self, id: LetterId) -> Option<&LetterCargo>

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pub fn route_between( &self, from: TerritoryId, to: TerritoryId, ) -> Option<&Route>

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pub fn adjacent_territories( &self, territory: TerritoryId, ) -> impl Iterator<Item = TerritoryId> + '_

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pub fn travel_duration( &self, from: TerritoryId, to: TerritoryId, ) -> Option<SimDuration>

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pub fn distance(&self, from: TerritoryId, to: TerritoryId) -> Option<f32>

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pub fn territories_within( &self, center: TerritoryId, radius: f32, ) -> impl Iterator<Item = &Territory>

Trait Implementations§

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impl Clone for WorldSnapshot

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WorldSnapshot

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for WorldSnapshot

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for WorldSnapshot

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for WorldSnapshot

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl Serialize for WorldSnapshot

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for WorldSnapshot

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.