pub struct Scenario {
pub start_time: SimTime,
pub world: WorldSnapshot,
pub knowledge: KnowledgeSnapshot,
pub domain_records: Vec<DomainRecord>,
}Fields§
§start_time: SimTime§world: WorldSnapshot§knowledge: KnowledgeSnapshot§domain_records: Vec<DomainRecord>Trait Implementations§
Source§impl<'de> Deserialize<'de> for Scenario
impl<'de> Deserialize<'de> for Scenario
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Scenario, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Scenario, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for Scenario
impl Serialize for Scenario
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for Scenario
Auto Trait Implementations§
impl Freeze for Scenario
impl RefUnwindSafe for Scenario
impl Send for Scenario
impl Sync for Scenario
impl Unpin for Scenario
impl UnsafeUnpin for Scenario
impl UnwindSafe for Scenario
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more