pub enum Operation {
AddElement {
element: Element,
timestamp: u64,
},
UpdateElement {
id: ElementId,
changes: Value,
timestamp: u64,
},
RemoveElement {
id: ElementId,
timestamp: u64,
},
Interaction {
event: InputEvent,
timestamp: u64,
},
}Expand description
A queued operation for offline sync.
Variants§
AddElement
Add a new element to the scene.
Fields
UpdateElement
Update an existing element.
Fields
RemoveElement
Remove an element from the scene.
Fields
Interaction
A user interaction event.
Fields
§
event: InputEventThe input event.
Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Operation
impl<'de> Deserialize<'de> for Operation
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Operation
Auto Trait Implementations§
impl Freeze for Operation
impl RefUnwindSafe for Operation
impl Send for Operation
impl Sync for Operation
impl Unpin for Operation
impl UnwindSafe for Operation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more