pub enum EffectState {
Applied,
Intent,
Issued,
}Expand description
Durable state of one planned effect.
Variants§
Trait Implementations§
Source§impl Clone for EffectState
impl Clone for EffectState
Source§fn clone(&self) -> EffectState
fn clone(&self) -> EffectState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EffectState
impl Debug for EffectState
Source§impl<'de> Deserialize<'de> for EffectState
impl<'de> Deserialize<'de> for EffectState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for EffectState
Source§impl PartialEq for EffectState
impl PartialEq for EffectState
Source§impl Serialize for EffectState
impl Serialize for EffectState
impl StructuralPartialEq for EffectState
Auto Trait Implementations§
impl Freeze for EffectState
impl RefUnwindSafe for EffectState
impl Send for EffectState
impl Sync for EffectState
impl Unpin for EffectState
impl UnsafeUnpin for EffectState
impl UnwindSafe for EffectState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.