State

Struct State 

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pub struct State<'a, T: ConfigState> {
    pub path: Vec<String>,
    pub stats: BTreeMap<Vec<String>, u32>,
    pub config: T,
    pub config_source: BTreeMap<String, Vec<String>>,
    pub env: &'a TypeEnv,
    /* private fields */
}

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§path: Vec<String>§stats: BTreeMap<Vec<String>, u32>§config: T§config_source: BTreeMap<String, Vec<String>>§env: &'a TypeEnv

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impl<'a, T: ConfigState> State<'a, T>

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pub fn new(tree: &'a ConfigTree<T>, env: &'a TypeEnv) -> Self

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pub fn with_scope(&mut self, scope: &Option<Scope<'_>>, idx: usize)

Match paths in the scope first. If scope is None, clear the scope.

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pub fn push_state(&mut self, elem: &StateElem<'_>) -> ConfigBackup<T>

Update config based on the new elem in the path. Return the old state AFTER update_state.

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pub fn pop_state(&mut self, old_config: ConfigBackup<T>, elem: StateElem<'_>)

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pub fn update_stats(&mut self, key: &str)

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pub fn report_unused(&self) -> Vec<String>

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pub fn get_stats(self) -> BTreeMap<String, u32>

Auto Trait Implementations§

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impl<'a, T> Freeze for State<'a, T>
where T: Freeze,

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impl<'a, T> RefUnwindSafe for State<'a, T>
where T: RefUnwindSafe,

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impl<'a, T> !Send for State<'a, T>

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impl<'a, T> !Sync for State<'a, T>

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impl<'a, T> Unpin for State<'a, T>
where T: Unpin,

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impl<'a, T> UnwindSafe for State<'a, T>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Fake for T

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fn fake<U>(&self) -> U
where Self: FakeBase<U>,

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fn fake_with_rng<U, R>(&self, rng: &mut R) -> U
where R: Rng + ?Sized, Self: FakeBase<U>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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Calls U::from(self).

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
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