LiveCaptureState

Struct LiveCaptureState 

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pub struct LiveCaptureState { /* private fields */ }
Expand description

Live capture display state - manages data for live display only.

MDF4 logging happens separately in the socket thread. This struct is NOT thread-safe - owned by a single processor thread.

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impl LiveCaptureState

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pub fn new(capture_file: String, fast_dbc: Option<FastDbc>) -> Self

Create new display state.

Takes an optional FastDbc for high-performance O(1) message lookup and zero-allocation decoding in the hot path.

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pub fn process_error( &mut self, timestamp: f64, channel: &str, error_type: &str, details: &str, )

Process a CAN error frame.

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pub fn process_frame(&mut self, frame: CanFrameDto)

Process a received frame for display (decodes, updates monitors).

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pub fn update_rates(&mut self)

Update rates for all messages (call periodically).

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pub fn generate_update(&self) -> LiveCaptureUpdate

Generate update for frontend with pre-rendered HTML.

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