pub struct State<T: 'static> {
pub name: String,
pub init: &'static StateCallback<T>,
pub exec: &'static StateCallback<T>,
}Fields§
§name: String§init: &'static StateCallback<T>§exec: &'static StateCallback<T>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for State<T>
impl<T> !RefUnwindSafe for State<T>
impl<T> !Send for State<T>
impl<T> !Sync for State<T>
impl<T> Unpin for State<T>
impl<T> !UnwindSafe for State<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more