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NetworkManager

Struct NetworkManager 

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pub struct NetworkManager { /* private fields */ }

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impl NetworkManager

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pub async fn new( config: &NetworkConfig, event_dispatcher: Arc<dyn NetworkEventDispatcher>, prom_registry: &mut Registry, ) -> Result<Self>

Create a new NetworkManager with an event dispatcher.

The dispatcher receives all network events (gossipsub messages, streams, etc.) and must implement NetworkEventDispatcher for reliable delivery.

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impl Actor for NetworkManager

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type Context = Context<NetworkManager>

Actor execution context type
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fn start(self) -> Addr<Self>

Start a new asynchronous actor, returning its address. Read more
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fn create<F>(f: F) -> Addr<Self>
where F: FnOnce(&mut Context<Self>) -> Self,

Start a new asynchronous actor given a Context. Read more
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fn start_in_arbiter<F>(wrk: &ArbiterHandle, f: F) -> Addr<Self>
where F: FnOnce(&mut Context<Self>) -> Self + Send + 'static,

Start new actor in arbiter’s thread.
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fn started(&mut self, ctx: &mut Context<Self>)

Called when an actor gets polled the first time.
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fn stopping(&mut self, ctx: &mut Self::Context) -> Running

Called after an actor is in Actor::Stopping state. Read more
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fn stopped(&mut self, ctx: &mut Self::Context)

Called after an actor is stopped. Read more
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impl ActorSpawn for NetworkManager

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fn spawn(self, ctx: Self::Context)

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impl Handler<AnnounceBlob> for NetworkManager

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type Result = Response<<AnnounceBlob as Message>::Result>

The type of value that this handler will return. Read more
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fn handle( &mut self, request: AnnounceBlob, _ctx: &mut Context<Self>, ) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<Bootstrap> for NetworkManager

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type Result = Response<<Bootstrap as Message>::Result>

The type of value that this handler will return. Read more
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fn handle(&mut self, _msg: Bootstrap, _ctx: &mut Context<Self>) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<Dial> for NetworkManager

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type Result = Response<<Dial as Message>::Result>

The type of value that this handler will return. Read more
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fn handle(&mut self, Dial: Dial, _ctx: &mut Context<Self>) -> Self::Result

This method is called for every message received by this actor.
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impl<T> Handler<FromStreamInner<T>> for NetworkManager
where Self: StreamHandler<T>,

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type Result = ()

The type of value that this handler will return. Read more
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fn handle( &mut self, msg: FromStreamInner<T>, ctx: &mut Context<Self>, ) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<ListenOn> for NetworkManager

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type Result = <ListenOn as Message>::Result

The type of value that this handler will return. Read more
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fn handle( &mut self, ListenOn: ListenOn, _ctx: &mut Context<Self>, ) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<MeshPeerCount> for NetworkManager

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type Result = <MeshPeerCount as Message>::Result

The type of value that this handler will return. Read more
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fn handle( &mut self, MeshPeerCount: MeshPeerCount, _ctx: &mut Context<Self>, ) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<MeshPeers> for NetworkManager

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type Result = <MeshPeers as Message>::Result

The type of value that this handler will return. Read more
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fn handle( &mut self, MeshPeers: MeshPeers, _ctx: &mut Context<Self>, ) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<NetworkMessage> for NetworkManager

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type Result = ()

The type of value that this handler will return. Read more
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fn handle( &mut self, msg: NetworkMessage, ctx: &mut Self::Context, ) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<OpenStream> for NetworkManager

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type Result = Pin<Box<dyn Future<Output = <OpenStream as Message>::Result>>>

The type of value that this handler will return. Read more
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fn handle( &mut self, OpenStream: OpenStream, _ctx: &mut Context<Self>, ) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<PeerCount> for NetworkManager

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type Result = <PeerCount as Message>::Result

The type of value that this handler will return. Read more
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fn handle(&mut self, _msg: PeerCount, _ctx: &mut Context<Self>) -> usize

This method is called for every message received by this actor.
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impl Handler<Publish> for NetworkManager

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type Result = <Publish as Message>::Result

The type of value that this handler will return. Read more
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fn handle(&mut self, _: Publish, _ctx: &mut Context<Self>) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<QueryBlob> for NetworkManager

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type Result = Pin<Box<dyn Future<Output = <QueryBlob as Message>::Result>>>

The type of value that this handler will return. Read more
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fn handle( &mut self, request: QueryBlob, _ctx: &mut Context<Self>, ) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<RequestBlob> for NetworkManager

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type Result = Pin<Box<dyn Future<Output = <RequestBlob as Message>::Result>>>

The type of value that this handler will return. Read more
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fn handle( &mut self, request: RequestBlob, _ctx: &mut Context<Self>, ) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<SendSpecializedNodeInvitationResponse> for NetworkManager

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type Result = <SendSpecializedNodeInvitationResponse as Message>::Result

The type of value that this handler will return. Read more
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fn handle( &mut self, _: SendSpecializedNodeInvitationResponse, _ctx: &mut Context<Self>, ) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<SendSpecializedNodeVerificationRequest> for NetworkManager

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type Result = <SendSpecializedNodeVerificationRequest as Message>::Result

The type of value that this handler will return. Read more
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fn handle( &mut self, _: SendSpecializedNodeVerificationRequest, _ctx: &mut Context<Self>, ) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<Subscribe> for NetworkManager

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type Result = <Subscribe as Message>::Result

The type of value that this handler will return. Read more
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fn handle( &mut self, Subscribe: Subscribe, _ctx: &mut Context<Self>, ) -> Self::Result

This method is called for every message received by this actor.
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impl Handler<Unsubscribe> for NetworkManager

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type Result = <Unsubscribe as Message>::Result

The type of value that this handler will return. Read more
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fn handle( &mut self, Unsubscribe: Unsubscribe, _ctx: &mut Context<Self>, ) -> Self::Result

This method is called for every message received by this actor.

Auto Trait Implementations§

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impl<A> ActorExt for A
where A: Actor,

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fn forward_handler<M>( &mut self, ctx: &mut <A as Actor>::Context, msg: M, receiver: Sender<<M as Message>::Result>, )
where A: Handler<M>, M: Message,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<'a, T, E> AsTaggedExplicit<'a, E> for T
where T: 'a,

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fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self, E>

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impl<'a, T, E> AsTaggedImplicit<'a, E> for T
where T: 'a,

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fn implicit( self, class: Class, constructed: bool, tag: u32, ) -> TaggedParser<'a, Implicit, Self, E>

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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impl<T> Reflect for T

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fn as_dyn_ref<'a>(&self) -> &(dyn Reflect + 'a)
where T: 'a,

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where T: 'a,

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where T: 'a,

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where T: 'a,

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fn as_dyn_arc<'a>(self: Arc<T>) -> Arc<dyn Reflect + 'a> ⓘ
where T: 'a,

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fn type_id(&self) -> TypeId

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fn type_name(&self) -> &'static str

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impl<T> ReflectExt for T
where T: Reflect + ?Sized,

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fn is<T>(&self) -> bool
where T: Reflect + ?Sized,

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fn type_id() -> TypeId

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fn downcast_ref<T>(&self) -> Option<&T>
where T: Reflect,

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where T: Reflect,

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fn downcast_box<T>(self: Box<Self>) -> Result<Box<T>, Box<Self>>
where T: Reflect,

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fn downcast_rc<T>(self: Rc<Self>) -> Result<Rc<T>, Rc<Self>>
where T: Reflect,

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fn downcast_arc<T>(self: Arc<Self>) -> Result<Arc<T>, Arc<Self>>
where T: Reflect,

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more