Struct cairo::Matrix [−][src]
#[repr(C)]pub struct Matrix { pub xx: f64, pub yx: f64, pub xy: f64, pub yy: f64, pub x0: f64, pub y0: f64, }
Fields
xx: f64
yx: f64
xy: f64
yy: f64
x0: f64
y0: f64
Trait Implementations
impl Clone for Matrix
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impl Clone for Matrix
fn clone(&self) -> Matrix
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fn clone(&self) -> Matrix
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
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[src]Performs copy-assignment from source
. Read more
impl Debug for Matrix
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impl Debug for Matrix
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
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fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter. Read more
impl Copy for Matrix
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impl Copy for Matrix
impl PartialEq<Matrix> for Matrix
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impl PartialEq<Matrix> for Matrix
fn eq(&self, other: &Matrix) -> bool
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fn eq(&self, other: &Matrix) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Matrix) -> bool
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fn ne(&self, other: &Matrix) -> bool
This method tests for !=
.
impl MatrixTrait for Matrix
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impl MatrixTrait for Matrix
fn null() -> Matrix
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fn null() -> Matrix
fn new(xx: f64, yx: f64, xy: f64, yy: f64, x0: f64, y0: f64) -> Matrix
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fn new(xx: f64, yx: f64, xy: f64, yy: f64, x0: f64, y0: f64) -> Matrix
fn multiply(left: &Matrix, right: &Matrix) -> Matrix
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fn multiply(left: &Matrix, right: &Matrix) -> Matrix
fn identity() -> Matrix
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fn identity() -> Matrix
fn init(&mut self, xx: f64, yx: f64, xy: f64, yy: f64, x0: f64, y0: f64)
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fn init(&mut self, xx: f64, yx: f64, xy: f64, yy: f64, x0: f64, y0: f64)
fn translate(&mut self, tx: f64, ty: f64)
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fn translate(&mut self, tx: f64, ty: f64)
fn scale(&mut self, sx: f64, sy: f64)
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fn scale(&mut self, sx: f64, sy: f64)
fn rotate(&mut self, angle: f64)
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fn rotate(&mut self, angle: f64)
fn invert(&mut self)
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fn invert(&mut self)
fn try_invert(&self) -> Result<Matrix, Status>
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fn try_invert(&self) -> Result<Matrix, Status>
fn transform_distance(&self, _dx: f64, _dy: f64) -> (f64, f64)
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fn transform_distance(&self, _dx: f64, _dy: f64) -> (f64, f64)
fn transform_point(&self, _x: f64, _y: f64) -> (f64, f64)
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fn transform_point(&self, _x: f64, _y: f64) -> (f64, f64)