Light

Trait Light 

Source
pub trait Light {
    // Required methods
    fn ambient(&self) -> &Vec3;
    fn diffuse(&self) -> &Vec3;
    fn specular(&self) -> &Vec3;
}

Required Methods§

Source

fn ambient(&self) -> &Vec3

Source

fn diffuse(&self) -> &Vec3

Source

fn specular(&self) -> &Vec3

Implementors§