Struct c3dio::C3d

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pub struct C3d {
    pub parameters: Parameters,
    pub points: Points,
    pub analog: Analog,
    pub events: Events,
    pub manufacturer: Manufacturer,
    pub seg: Seg,
    pub forces: Forces,
    /* private fields */
}
Expand description

Represents a parsed C3D file. The file can be read from disk or from memory.

Examples

use c3dio::prelude::*;

let c3d = C3d::load("tests/data/short.c3d");
assert!(c3d.is_ok());

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§parameters: Parameters§points: Points§analog: Analog§events: Events§manufacturer: Manufacturer§seg: Seg§forces: Forces

Implementations§

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impl C3d

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pub fn load(file_name: &str) -> Result<C3d, C3dParseError>

Parses a C3D file from a file path.

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pub fn from_bytes(bytes: &[u8]) -> Result<C3d, C3dParseError>

Parses a C3D file from a byte slice.

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pub fn load_header(file_name: &str) -> Result<C3d, C3dParseError>

Parses a C3D file with just the header data.

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pub fn load_parameters(file_name: &str) -> Result<C3d, C3dParseError>

Parses a C3D file with just the header and parameter data. The parameter data cannot be parsed without the header data. The parameter data is parsed into a Parameters struct. The Parameters struct can be accessed via the parameters field.

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pub fn new() -> C3d

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pub fn force(&self, force_plate: usize, frame: usize) -> Option<[f32; 3]>

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pub fn center_of_pressure( &self, force_plate: usize, frame: usize ) -> Option<[f32; 2]>

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pub fn write(self, file_name: &str) -> Result<Self, C3dIoError>

A function to write a C3D file to a file path. This function will overwrite any existing file. If the file path does not exist, it will be created. If the file path is a directory, an error will be returned. If the file path is not writable, an error will be returned. If the file path is not a valid UTF-8 string, an error will be returned.

Trait Implementations§

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impl Debug for C3d

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for C3d

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for C3d

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToString for C3d

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fn to_string(&self) -> String

Converts the given value to a String. Read more

Auto Trait Implementations§

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impl RefUnwindSafe for C3d

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impl Send for C3d

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impl Sync for C3d

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impl Unpin for C3d

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impl UnwindSafe for C3d

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.