Struct bytecodec::fixnum::I16leEncoder [−][src]
pub struct I16leEncoder(_);
Encoder which encodes i16
values by little-endian byte order.
Examples
use bytecodec::EncodeExt; use bytecodec::fixnum::I16leEncoder; use bytecodec::io::IoEncodeExt; let mut output = Vec::new(); let mut encoder = I16leEncoder::with_item(-2).unwrap(); encoder.encode_all(&mut output).unwrap(); assert_eq!(output, [0xFE, 0xFF]);
Methods
impl I16leEncoder
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impl I16leEncoder
Trait Implementations
impl Debug for I16leEncoder
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impl Debug for I16leEncoder
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Default for I16leEncoder
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impl Default for I16leEncoder
fn default() -> I16leEncoder
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fn default() -> I16leEncoder
Returns the "default value" for a type. Read more
impl Encode for I16leEncoder
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impl Encode for I16leEncoder
type Item = i16
The type of items to be encoded.
fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>
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fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>
Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
fn start_encoding(&mut self, item: Self::Item) -> Result<()>
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fn start_encoding(&mut self, item: Self::Item) -> Result<()>
Tries to start encoding the given item. Read more
fn requiring_bytes(&self) -> ByteCount
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fn requiring_bytes(&self) -> ByteCount
Returns the number of bytes required to encode all the items in the encoder. Read more
fn is_idle(&self) -> bool
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fn is_idle(&self) -> bool
Returns true
if there are no items to be encoded in the encoder, otherwise false
. Read more
impl SizedEncode for I16leEncoder
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impl SizedEncode for I16leEncoder
fn exact_requiring_bytes(&self) -> u64
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fn exact_requiring_bytes(&self) -> u64
Returns the exact number of bytes required to encode all the items remaining in the encoder.
Auto Trait Implementations
impl Send for I16leEncoder
impl Send for I16leEncoder
impl Sync for I16leEncoder
impl Sync for I16leEncoder