Struct bytecodec::combinator::MapErr[][src]

pub struct MapErr<C, E, F> { /* fields omitted */ }

Combinator for modifying encoding/decoding errors.

This is created by calling {DecodeExt, EncodeExt}::map_err method.

Methods

impl<C, E, F> MapErr<C, E, F>
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Important traits for &'a mut R

Returns a reference to the inner encoder or decoder.

Important traits for &'a mut R

Returns a mutable reference to the inner encoder or decoder.

Takes ownership of this instance and returns the inner encoder or decoder.

Trait Implementations

impl<C: Debug, E: Debug, F: Debug> Debug for MapErr<C, E, F>
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Formats the value using the given formatter. Read more

impl<D, E, F> Decode for MapErr<D, E, F> where
    D: Decode,
    F: Fn(Error) -> E,
    Error: From<E>, 
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The type of items to be decoded.

Consumes the given buffer (a part of a byte sequence), and proceeds the decoding process. Read more

Finishes the current decoding process and returns the decoded item. Read more

Returns the lower bound of the number of bytes needed to decode the next item. Read more

Returns true if there are no items to be decoded by the decoder at the next invocation of decode method, otherwise false. Read more

impl<C, E, F> Encode for MapErr<C, E, F> where
    C: Encode,
    F: Fn(Error) -> E,
    Error: From<E>, 
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The type of items to be encoded.

Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more

Tries to start encoding the given item. Read more

Returns the number of bytes required to encode all the items in the encoder. Read more

Returns true if there are no items to be encoded in the encoder, otherwise false. Read more

impl<C, E, F> SizedEncode for MapErr<C, E, F> where
    C: SizedEncode,
    F: Fn(Error) -> E,
    Error: From<E>, 
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Returns the exact number of bytes required to encode all the items remaining in the encoder.

Auto Trait Implementations

impl<C, E, F> Send for MapErr<C, E, F> where
    C: Send,
    E: Send,
    F: Send

impl<C, E, F> Sync for MapErr<C, E, F> where
    C: Sync,
    E: Sync,
    F: Sync