Struct bytecodec::combinator::PreEncode
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pub struct PreEncode<E> { /* fields omitted */ }Combinator for pre-encoding items when start_encoding method is called.
This is created by calling EncodeExt::pre_encode method.
Trait Implementations
impl<E: Debug> Debug for PreEncode<E>[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl<E: Default> Default for PreEncode<E>[src]
impl<E: Encode> Encode for PreEncode<E>[src]
type Item = E::Item
The type of items to be encoded.
fn encode(&mut self, buf: &mut [u8], eos: Eos) -> Result<usize>[src]
Encodes the items in the encoder and writes the encoded bytes to the given buffer. Read more
fn start_encoding(&mut self, item: Self::Item) -> Result<()>[src]
Tries to start encoding the given item. Read more
fn requiring_bytes(&self) -> ByteCount[src]
Returns the number of bytes required to encode all the items in the encoder. Read more
fn is_idle(&self) -> bool[src]
Returns true if there are no items to be encoded in the encoder, otherwise false.
fn cancel(&mut self) -> Result<()>[src]
Cancels the current encoding and makes the encoder's state idle. Read more
impl<E: Encode> ExactBytesEncode for PreEncode<E>[src]
fn exact_requiring_bytes(&self) -> u64[src]
Returns the exact number of bytes required to encode all the items remaining in the encoder.