Struct bytecodec::combinator::Repeat
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pub struct Repeat<E, I> { /* fields omitted */ }Combinator for repeating encoding of E::Item.
This is created by calling EncodeExt::repeat method.
Trait Implementations
impl<E: Debug, I: Debug> Debug for Repeat<E, I>[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl<E, I> Encode for Repeat<E, I> where
E: Encode,
I: Iterator<Item = E::Item>, [src]
E: Encode,
I: Iterator<Item = E::Item>,
type Item = I
The type of items to be encoded.
fn encode(&mut self, buf: &mut EncodeBuf) -> Result<()>[src]
Encodes the current item and writes the encoded bytes to the given buffer as many as possible. Read more
fn start_encoding(&mut self, item: Self::Item) -> Result<()>[src]
Tries to start encoding the given item. Read more
fn requiring_bytes_hint(&self) -> Option<u64>[src]
Returns the number of bytes required to encode all the items in the encoder. Read more
fn is_idle(&self) -> bool[src]
Returns true if there are no items to be encoded in the encoder, otherwise false.