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ExecutionConfig

Struct ExecutionConfig 

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pub struct ExecutionConfig { /* private fields */ }
Expand description

The ExecutionConfig struct bounds a VM invocation and supplies its shader-visible thread coordinates.

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impl ExecutionConfig

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pub fn new(instruction_limit: usize) -> Self

Creates an invocation config with an explicit instruction budget and default coordinates.

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pub const fn instruction_limit(&self) -> usize

Returns the maximum number of instructions shared by the invocation’s call tree.

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pub const fn call_depth_limit(&self) -> usize

Returns the maximum nested BESL function-call depth.

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pub const fn max_mesh_vertex_count(&self) -> u32

Returns the maximum vertex count a mesh invocation may request.

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pub const fn max_mesh_primitive_count(&self) -> u32

Returns the maximum primitive count a mesh invocation may request.

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pub const fn max_task_mesh_output_count(&self) -> u32

Returns the maximum mesh workgroup count a task invocation may request.

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pub const fn thread_id(&self) -> [u32; 2]

Returns the two-dimensional compute invocation coordinate.

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pub const fn thread_idx(&self) -> u32

Returns the mesh or workgroup-local invocation index.

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pub const fn thread_position(&self) -> u32

Returns the task invocation’s scalar position in the dispatched grid.

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pub const fn threadgroup_position(&self) -> u32

Returns the mesh workgroup position visible to the shader.

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pub fn with_call_depth_limit(self, limit: usize) -> Self

Selects an explicit nested function-call limit for this invocation.

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pub fn with_max_mesh_vertex_count(self, limit: u32) -> Self

Selects the maximum vertex count accepted from mesh output-count intrinsics.

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pub fn with_max_mesh_primitive_count(self, limit: u32) -> Self

Selects the maximum primitive count accepted from mesh output-count intrinsics.

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pub fn with_max_task_mesh_output_count(self, limit: u32) -> Self

Selects the maximum mesh workgroup count accepted from task output-count intrinsics.

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pub fn with_thread_id(self, thread_id: [u32; 2]) -> Self

Selects the two-dimensional compute invocation coordinate.

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pub fn with_thread_idx(self, thread_idx: u32) -> Self

Selects the mesh or workgroup-local invocation index.

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pub fn with_thread_position(self, position: u32) -> Self

Selects the task invocation’s scalar position in the dispatched grid.

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pub fn with_threadgroup_position(self, position: u32) -> Self

Selects the mesh workgroup position visible to the shader.

Trait Implementations§

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impl Clone for ExecutionConfig

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fn clone(&self) -> ExecutionConfig

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ExecutionConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ExecutionConfig

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Eq for ExecutionConfig

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impl PartialEq for ExecutionConfig

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fn eq(&self, other: &ExecutionConfig) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for ExecutionConfig

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.