Struct bxcan::FramePriority [−][src]
pub struct FramePriority(_);
Expand description
Priority of a CAN frame.
The priority of a frame is determined by the bits that are part of the arbitration field. These consist of the frame identifier bits (including the IDE bit, which is 0 for extended frames and 1 for standard frames), as well as the RTR bit, which determines whether a frame is a data or remote frame. Lower values of the arbitration field have higher priority.
This struct wraps the arbitration field and implements PartialOrd
and Ord
accordingly,
ordering higher priorities greater than lower ones.
Trait Implementations
impl Clone for FramePriority
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impl Clone for FramePriority
[src]fn clone(&self) -> FramePriority
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fn clone(&self) -> FramePriority
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for FramePriority
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impl Debug for FramePriority
[src]impl Ord for FramePriority
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impl Ord for FramePriority
[src]Ordering is based on the Identifier and frame type (data vs. remote) and can be used to sort frames by priority.
impl PartialEq<FramePriority> for FramePriority
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impl PartialEq<FramePriority> for FramePriority
[src]impl PartialOrd<FramePriority> for FramePriority
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impl PartialOrd<FramePriority> for FramePriority
[src]fn partial_cmp(&self, other: &Self) -> Option<Ordering>
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fn partial_cmp(&self, other: &Self) -> Option<Ordering>
[src]This method returns an ordering between self
and other
values if one exists. Read more
#[must_use]fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn lt(&self, other: &Rhs) -> bool
1.0.0[src]This method tests less than (for self
and other
) and is used by the <
operator. Read more
#[must_use]fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn le(&self, other: &Rhs) -> bool
1.0.0[src]This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more