[][src]Struct bwapi_wrapper::BWAPI_Game

#[repr(C)]pub struct BWAPI_Game {
    pub _base: BWAPI_Interface,
}
The abstract Game class is implemented by BWAPI and is the primary means of obtaining all game state information from Starcraft Broodwar. Game state information includes all units, resources, players, forces, bullets, terrain, fog of war, regions, etc.

@ingroup Interface

Fields

_base: BWAPI_Interface

Trait Implementations

impl Debug for BWAPI_Game[src]

impl Default for BWAPI_Game[src]

impl Eq for BWAPI_Game[src]

impl Hash for BWAPI_Game[src]

impl PartialEq<BWAPI_Game> for BWAPI_Game[src]

impl StructuralEq for BWAPI_Game[src]

impl StructuralPartialEq for BWAPI_Game[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.