Struct GameType
bwapi_sys
#[repr(C)] pub struct GameType { pub id: c_int, }
id: c_int
impl Copy for GameType
impl Clone for GameType
fn clone(&self) -> GameType
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
source
impl Send for GameType
impl Sync for GameType