button_game::data

Enum ShopItem

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#[repr(u8)]
pub enum ShopItem { DarkMode = 1, GayButton = 2, DoubleSpeed = 3, FiftyFifty = 4, Thanos = 5, }

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DarkMode = 1

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GayButton = 2

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DoubleSpeed = 3

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FiftyFifty = 4

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Thanos = 5

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impl ShopItem

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pub fn get_prices() -> HashMap<ShopItem, u16>

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pub fn get_display_prices(profile: Profile) -> Vec<(String, u16, bool)>

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pub fn get_price(&self, profile: &Profile) -> Option<u16>

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pub fn buy_hook(&self, profile: &mut Profile)

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impl Clone for ShopItem

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fn clone(&self) -> ShopItem

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShopItem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ShopItem

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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for ShopItem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'__v> FromFormValue<'__v> for ShopItem

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type Error = &'__v RawStr

The associated error which can be returned from parsing. It is a good idea to have the return type be or contain an &'v str so that the unparseable string can be examined after a bad parse.
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fn from_form_value(value: &'__v RawStr) -> Result<Self, Self::Error>

Parses an instance of Self from an HTTP form field value or returns an Error if one cannot be parsed.
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fn default() -> Option<Self>

Returns a default value to be used when the form field does not exist. If this returns None, then the field is required. Otherwise, this should return Some(default_value). The default implementation simply returns None.
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impl Hash for ShopItem

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ShopItem

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fn eq(&self, other: &ShopItem) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ShopItem

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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for ShopItem

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impl Eq for ShopItem

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impl StructuralPartialEq for ShopItem

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, I> AsResult<T, I> for T
where I: Input,

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fn as_result(self) -> Result<T, ParseErr<I>>

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoCollection<T> for T

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fn into_collection<A>(self) -> SmallVec<A>
where A: Array<Item = T>,

Converts self into a collection.
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fn mapped<U, F, A>(self, f: F) -> SmallVec<A>
where F: FnMut(T) -> U, A: Array<Item = U>,

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Typeable for T
where T: Any,

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fn get_type(&self) -> TypeId

Get the TypeId of this object.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,