Struct ButtonConfig

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pub struct ButtonConfig<D = Duration> {
    pub debounce: D,
    pub release: D,
    pub hold: D,
    pub mode: Mode,
}
Expand description

Various Button parameters.

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§debounce: D

How much time the button should be pressed to in order to count it as a press.

§release: D

How much time the button should not be held to be released.

§hold: D

How much time the button should be pressed to be held.

§mode: Mode

Button direction.

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impl<D> ButtonConfig<D>

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pub fn new(debounce: D, release: D, hold: D, mode: Mode) -> Self

Returns new ButtonConfig.

As a general rule, debounce time is less then release time and hold time is larger them both.

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impl<D: Clone> Clone for ButtonConfig<D>

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fn clone(&self) -> ButtonConfig<D>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<D: Debug> Debug for ButtonConfig<D>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ButtonConfig<Duration>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<D: PartialEq> PartialEq for ButtonConfig<D>

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fn eq(&self, other: &ButtonConfig<D>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<D: Copy> Copy for ButtonConfig<D>

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impl<D: Eq> Eq for ButtonConfig<D>

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impl<D> StructuralPartialEq for ButtonConfig<D>

Auto Trait Implementations§

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impl<D> Freeze for ButtonConfig<D>
where D: Freeze,

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impl<D> RefUnwindSafe for ButtonConfig<D>
where D: RefUnwindSafe,

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impl<D> Send for ButtonConfig<D>
where D: Send,

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impl<D> Sync for ButtonConfig<D>
where D: Sync,

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impl<D> Unpin for ButtonConfig<D>
where D: Unpin,

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impl<D> UnwindSafe for ButtonConfig<D>
where D: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.