pub enum State<E> {
StateNamed(StateNamed<E>),
Data(DataSerialize<E>),
ParamId(ParamId),
}
Variants
StateNamed(StateNamed<E>)
Data(DataSerialize<E>)
ParamId(ParamId)
Implementations
Trait Implementations
sourceimpl<E: PartialEq> PartialEq<State<E>> for State<E>
impl<E: PartialEq> PartialEq<State<E>> for State<E>
impl<E: Eq> Eq for State<E>
impl<E> StructuralEq for State<E>
impl<E> StructuralPartialEq for State<E>
Auto Trait Implementations
impl<E> RefUnwindSafe for State<E>where
E: RefUnwindSafe,
impl<E> Send for State<E>where
E: Send,
impl<E> Sync for State<E>where
E: Sync,
impl<E> Unpin for State<E>where
E: Unpin,
impl<E> UnwindSafe for State<E>where
E: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more